UOE Development Logs 2026

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Publish 135 - January 2026

Happy New Year! This is our 15th year online!

Update 562

1/01/26

  • Added Blacksmith Crafting display in Serpent Hold
  • Added Ore/Stone Crafting display in Minoc
  • Updated Mining display in Minoc
  • Created new items for the 15th Anniversary

Update 563

1/08/26

  • Ranger Suit for Archery
  • Ranger Suit display in Yew
  • Animal Tame/Lore gear added
  • Animal Tame/Lore display at the pet shop
  • Carpentry Suit added in Yew
  • Lumberjack Suit added in Yew
  • Expert Cooking Gear Added

Update 564

1/12/26

  • Updated .NET 10
  • Squelch issue known, not resolved atm
  • Anniversary Updates added
  • Tailor Shop Display added
  • Task Shop Display added
  • Sand Mining Camp added
  • Glassblowing School added
  • Glassblowing Display in Gargoyle City added

Update 565

1/22/26

  • Added BOD boxes, Copper, Bronze, Silver and Gold
  • BOD display room and deco added

Publish 136 - February 2026

Update 566

2/23/26

  • Purple Heart
  • Updated Valentine Quest

Publish 137 - March 2026

Update 567

3/3/26

Publish 138 - April 2026

4/1/26

  • 3rd Housing Account Option added

Publish 139 - May 2026

5/1/26

  • Underworld Armor Set Added
  • Hades Helm
  • Breastplate of the Underworld
  • Cloak of the Underworld
  • Scepter of Hades
  • Shield of the Underworld
  • Talisman of the Underworld
  • Darkness of the Underworld Cloak
  • Hades Dungeon Entrance was moved to the Stygian Abyss in the Abysmal Lair

Publish 140 - June 2026

6/1/26

  • Fixed Firewall issues
  • Massive clean-up
  • Removed old code
  • Item count, internal audit
  • Deleted over 4.4 million unused, unserialized items
  • Server Performance improvement updates
  • Windows update
  • Updated the Market Preview Gump
  • Updated Granite Mining
  • Fixed NPC hair glitch
  • Fixed holiday items
  • Updated BOD storage
  • BOD Book Update!
  • Resolved acct login issue
  • Update 4.4 million deserialized items deleted
  • Save size from 3 gigs to 1.77 gigs
  • Updated BOD colors, gump
  • Deleted another 1.28 million items from the internal map
  • Removed bad content, unsafe content: 0
  • Saves are now as low as 2.81 Seconds!

6/5/26

  • Goblin King added to the Underworld
  • Gold Panning updated, exploits removed, pricing adjusted
  • Added the America 250 Shop with Patriotic items and Fireworks

6/14/26

  • Recoded the Market logic, removed bad code
  • Cleaned up Market date issue, causing empty gumps
  • Updated crafting
  • Added new crafting elements to test

6/15/26

  • Updated Merchant Framework (v11)
  • Updated the Market System
  • Resolved Market exploit
  • Resolved market key exploit
  • Resolve Gold Panning exploits
  • Updated AFK issues and exploits
  • Updated to .NET 10

6/18/26

  • Using AI to scan each script, removing spelling errors, removing bugs, identifying old code conflicts
  • Removed 22 errors/issues
  • Identified conflicts to remove
  • Removed old, unused code

6/19/26

  • Showing 14,547 changed files with 279,585 additions and 511,260 deletions
  • This is what github says was done in 2 years since our last developer...

6/20/26

  • Added boss contracts to the Monster Contracts system!
  • Exploit fixes in quests, contracts, monthly task system, slot machines, raffles
  • Trait contract exploit resolved
  • Crash/server-freeze fixes (several identified and fixed by AI)
  • Contract & task turn-in now consume exactly what's needed, typos resolved
  • Reward points fixed and calculated properly in every instance
  • Task Skip fixed
  • Task Rewards adjusted
  • EvoToday gift re-claim fixed, limited to once per account, and existing progress carries over
  • Vecna augment claim fully operational as intended, resets each day
  • Self-Repair Deed updated, better code and results
  • Rare's Enchanted Shrub, working properly
  • Slot machine exploit removed and updated security
  • Artifact Grinder, less expensive, it now builds and validates the reward first, then charges, no confusion
  • Server-freeze (shard hang) loops eliminated, certain inputs could freeze the server.
  • All confirmed-unbounded loops are now capped. This was the biggest stability risk for 15 years and it's now gone!
  • Monthly task window crash Fixed - Opening the task gump could throw an `IndexOutOfRange`
  • Fixed hundreds of latent null-reference and out-of-range errors
  • Contract requirement checks now validated
  • Monthly task points no longer get wiped just for opening the window at the cap. Points now persist across views, stop accruing at the cap, and reset on the actual month change
  • A large amount of behind-the-scenes cleanup also completed
  • Debug-log removal, dead-code purges, serialization fixes for items
  • Modernization of older systems
  • Made the shard faster, leaner, and far less crash-prone
  • Consolidated all of the tooltips and fixed them across over 100+ files