Sockets/Augments

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Socket System

Augmentroom.png

The Custom Socket System allows you to add custom attributes to a weapon, armor or jewelry. You can add up to 5 sockets/slots on one item.

  • There is a display of all the augments at Lord British Castle
  • You must gain a minimum 110 blacksmith and 100 Item ID skill and then obtain augments/socket jewels/skulls/runes by defeating high end monsters. These augments are random and drop in the monster's loot packs
  • You must first obtain a socket deed, they range from +1 to +5 sockets, by completing the blacksmith bulk order deeds (BODS)
  • You can select many items to socket, such as armor, weapons, and jewelry. Please limit to these items only.
  • In general, you cannot socket clothing, there are a few exceptions where a piece of clothing was specifically scripted to act like armor. Also see Armored Clothing
  • You can have a GM apply the socket deeds or add up to 5 sockets on an item for 50 Evolution Dollars each. There is no risk of loss or failure with this method.
  • Players can add the augments to the sockets with the ItemID skill
  • Sockets are permanent, and players cannot remove them without cost! Make sure you research before adding. it is very expensive to fix mistakes on your rare items
  • There is a max of 5 skills on any item (do not over socket, if you add over 5 on an item they will not work, and it is permanent)

Wiping an Item

We do now allow players to wipe augments off an item, which removes ALL the augments off the item, no exceptions. It costs 100 Evolution Dollars to wipe an item and you lose all the augments, only the sockets will remain.

Make sure you plan your weapon, sockets and augments carefully before you add them to a prized item!

WARNING:

  • You will NOT be reimbursed for any losses or mistakes, no matter the item!
  • Once you add a socket it is permanent, so make sure you choose wisely!

Augs.png

Custom Augments

Augments guide.png

This is a list of the NEW custom augments we have added to the socket system:

  • Glimmering Feluccian Ruby Added: +5 Tailoring
  • Glimmering Feluccian Marble Added" +5 Tinkering
  • Glimmering Imperial Topaz: +5 Bushido
  • Glimmering Black Jasper: +5 Ninjitsu
  • Glimmering Scoria: Remove Trap Augment
  • Glimmering Shale: Lockpicking Augment
  • Glimmering Crystal Quartz
  • Glimmering Smokey Quartz
  • Glimmering Dark Jade
  • Glimmering Blue Sapphire
  • Glimmering Flint
  • Glimmering Basalt
  • Glimmering Sodalite
  • Glimmering Turquoise
  • Glimmering Aplite
  • Glimmering Green Aventurine
  • Glimmering Amazonite
  • Glimmering Amethyst
  • Glimmering Glimmering Coal
  • Glimmering Crystal Quartz
  • Glimmering Blue Kyanite
  • Glimmering Coral
  • Glimmering Smoky Quartz
  • Glimmering Painite
  • Glimmering Musgravite
  • Glimmering Taaffeite
  • Glimmering Blue Pearl
  • Glimmering Rose Quartz
  • Glimmering Spodumene
  • Glimmering Emerald Pearl
  • Music augment
  • Provocation augment
  • Discordance augment
  • Magma Of The Iron Forge
  • Pit Lord Magma
  • Glacial Ice Augment
  • Enhanced Candy Cane Augment
  • Rhaegel Claw Augment
  • Rhaegel Scale Augment
  • Viserion's Heart Augment
  • Rhaegel Claw Augments
  • Vortex Strike
  • Mythic Amber
  • Ancient Amber
  • Legendary Amber
  • Tiamat's Decree
  • Broddr Rune
  • Rite of Exorcism
  • Summoning Card

Special Attack Augments

  • Stamina Drain

Description: Drains Stamina from the target (Note: Drains Stamina from target, does not leech it)
Minimum Stats/Skills: 40 Str, 40 Dex
Consumes: 30 Mana, 5 Stamina, 1 Ginseng, 2 Garlic

  • Paralyzing Fear

Description: Paralyzes the target then causes it to flee
Minimum Stats/Skills: 40 int, 30 Necromancy
Consumes: 10 mana, 10 stamina, 5 hits, 10 karma, 1 Head

  • Puff of Smoke

Description: Makes the Attacker Invisible (Note: Makes you invisible)
Minimum Stats/Skills: 40 Dex, 50 Stealth, 50 Hiding
Consumes: 20 Mana 40 Stamina 2 Spider silk

  • Mind Drain

Description: Drains mana from the target (Note: Drains mana from target, does not leech it)
Minimum Stats/Skills: 40 int 50 magery
Consumes: 10 mana 5 stamina 5 hits

  • Gift of Health

Description: Restores attackers full Health (Note: Restores your health)
Minimum Stats/Skills: 30 int, 75 healing
Consumes: 40 mana, 20 stamina, 2 ginseng, 2 mandrake root, 50 gold

  • Gift of Health (sheild)

Description: Absorbs damage as health
Minimum Stats/Skills: 30 int
Consumes: 40 mana 30 stamina 4 ginseng 4 mandrake root

  • Vortex Strike

Description: Calls an Energy vortex to aid you in battle (Note: Plops a EV right on your enemy)
Minimum Stats/Skills: 30 int, 60 magery
Consumes: 30 mana, 20 stamina, 3 diamonds

  • Spike Shield (shield)

Description: Returns damage to an attacker
Minimum Stats/Skills: 30 str 30 dex, 75 Tactics
Consumes: 20 stamina 3 pigiron

  • Triple Slash

Description: Deals triple the max damage of the weapon
Minimum Stats/Skills: 100 Str, 100 Dex, 75 Arms Lore
Consumes: 50 mana, 50 stamina, 15 hits, 1 Mandrake Root