Stealing
Contents
Stealing
In order to steal from other players, you must be a member of the Thieves Guild.
To join the Thieves Guild you need to have at least 60 REAL skill in Stealing, have played at least 48 in-game hours on that character, and you must have had that character for a real time week.
If you are not a member of the Thieves Guild you *can* steal from NPCs and pack horses/llamas (including those owned by other players).
The more non-medable armor you are wearing, the harder it is to steal.
You can be noticed by any player or NPC who is within a 15x15 tile box surrounding the VICTIM. So thats within 7 tiles of the victim, square shaped. You can get caught on the diagonal compass points (NW,SW,SE,NE) at almost 10 tiles.
To see if someone is in the Thieves Guild use the Forensic Evaluation skill on them. The higher your Forensic Evaluation skill, the more chance you have of finding out who's in the Thieves Guild.
Performing beneficial acts upon a thief will flag you 'criminal'.
It is possible to steal weights higher than the recommended trainning weight by skill, chances of success are very low. If Random Stealing (rather than Direct Stealing) is used, then the thief's ability to steal high-stoned items successfully is greatly increased.
Training Stealing
Training stealing is simple, but can get old really quick. In order to train stealing, you will need a pack horse or pack llama. First, find a place in Felucca to train (preferably somewhere safe). Before you start training, make sure to tell your packy "All Guard Me". If you don't make your packy guard you, you will turn criminal when you attempt to steal items from it. If you are in a guard zone, this can cause you to be guard whacked.
If you are starting at 0 Stealing, go find NPCs that can train you in Stealing (such as the Thief Guildmaster, or Guildmistress, and gypsies).
Before you begin training, make sure you aren't wearing any Stealing bonus items (jewelry, Burglar's Bandana, Shadow Dancers). Like all skills, the higher the skill is, the harder it becomes to train. That's why you don't want to wear bonus items while training.
In order to train Stealing, you must put items into the packy's backpack, and steal the items from it (do not use Random Steal when training Stealing). You will need to steal items that are a certain weight at certain points in your training. Follow these guidelines when training Stealing (if you are starting at 0, you should be able to gain at least 30 Stealing from the NPCs):
Find which section your Stealing skill falls under, and steal items of the corresponding weight.
30-37 Stealing: 3 Stones
38-47 Stealing: 4 Stones
48-57 Stealing: 5 Stones
58-67 Stealing: 6 Stones
68-77 Stealing: 7 Stones
78-87 Stealing: 8 Stones
88-97 Stealing: 9 Stones
98-107 Stealing: 10 Stones
108-117 Stealing: 11 Stones
118-120 Stealing: 12 Stones
The easy way, of course, would be to boost your Stealing skill with as many bonus items as you can. If anyone tells you that real skill is better than boosted skill, they are lying. Boosted skill not only saves you time you normally would have spent training, but it also allows room for extra skill points in other areas of your template.
Stealing Guide
There are four possible outcomes when stealing items:
- Unnoticed Steal
- Noticed Steal
- Unnoticed Fail
- Noticed Fail
Of course, the best possible outcome would be the Unnoticed Steal. This is when you steal an item, and you do not turn "grey". When this happens, neither the victim (nor the surrounding players) receive an alert message saying that you are attempting to steal an item. The only way the player will know that you have stolen the item is if you bring it to their attention, or they have their backpack open and see the item vanish themselves.
After making an unnoticed steal, guards cannot be called on you. So let them spam "GUARDS!" as much as they wish, and if you want to add insult to injury, chime in and help them call for the guards yourself. Also, if the victim (or any player) tries to retaliate against you after an unnoticed steal, you can call guards on them and have them killed. If an unnoticed steal is made in a town, it would be smart to immediately bank the item.
A noticed steal is whenever you successfully steal an item, but you turn criminal. If this occurs in a guard zone, and you are not instantly guard whacked, then run OUTSIDE of the guard zone as fast as possible and hide. If you are killed by a player or guards in a guard zone, while still criminal, then the stolen item is automatically returned to the victim's backpack. Also, if a player retaliates against you when you turn criminal and you try to hide inside a guard zone, if your criminal status ends and you are killed, then the item will drop to your corpse. That is why it is never a good idea to hide inside the guard zone.
An unnoticed fail is the same as an unnoticed steal, except you fail to steal the item.
A noticed fail is the same as a noticed steal, except you fail to steal the item.
NOTE: After successfully stealing an item, unnoticed or noticed, the item becomes "temporarily blessed". This means, if you are killed while still in the two-minute "criminal" period, and you are outside of the guard zone, then the stolen item will remain on your ghost rather than dropping to your corpse. However, instead of killing you, another thief can steal the item from your backpack.
NOTE: The reason I have said "grey" instead of just "criminal", is because all four outcomes of stealing turn you criminal (whether or not you are "grey"). If you attempt to steal an item, no matter the outcome, you are not allowed to leave the area for the following two minutes because you are criminal.
NOTE: If you successfully steal an item, but you are noticed, and you manage to run far enough out of the guard zone before being guard whacked, there is a possibility of keeping the stolen item on your ghost.
NOTE: If you insure an item that you have just stolen, and you are guard whacked or killed in a guard zone while still criminal, the item will still be returned to the victim…but now it will be insured. You then will not be able to try to steal the item again, because you have insured it for them.
How To Steal Unnoticed
Stealing unnoticed is always a random occurrence, but there are factors which affect the chances of getting an unnoticed steal.
One of these factors is the weight of the item you are planning to steal. The weight of items affects the chances of you stealing an item successfully, as well as the chances of stealing it unnoticed. The higher the amount of stones an item is, the harder it will be to steal it unnoticed.
Crowded areas can also lead to trouble with stealing unnoticed. The more players and NPCs surrounding your general area, the higher the odds of you being noticed.
Another factor is the speed at which you are moving. Lots of thieves prefer to stealth at all times, steal an item on foot, and then run away using Animal Form. This is a great method of stealing, but it can affect whether or not you steal the item unnoticed. The best method to stealing unnoticed is to be running, while on a mount, when you make the steal. Also, it seems that the longer you are "touching" the victim when making a steal, those split seconds, the higher the chances of you being noticed. This is also a reason why "pushing through" the victim when running to make a steal is not necessarily a good idea. Therefore, the best way to go about making a steal would be to line yourself up with the victim, run at them while mounted, make the steal the second you touch them, and then quickly "jerk" away. It takes a while to get the timing right. I personally have found this to work great over the years. This method is all in theory, of course, but it seems to help a great deal when attempting unnoticed steals
The Two Ways To Steal
There are two ways to go about stealing:
- Direct Stealing
- Random Stealing
Each has its own advantages. Which you should use just depends on the situation you are in when making a steal.
Direct Stealing is the way you will be stealing the majority of the time as a thief. A direct steal is whenever you simply choose the item you wish to steal, and you steal it directly by either targeting it (see Thief Macros section) or by using the Stealing skill and clicking on the item. This works great for items which weigh 1-12 stones. You can attempt to direct steal items which are 13-15 stones (16 or more stones, single items not stacked items, tell you "This item is too heavy to steal from someone's backpack." when you attempt to steal it), but 99% of the time you will fail.
Random Stealing is whenever, instead of targeting or stealing a specific item, you target or click to "steal" the player themselves. By clicking their actual character, it allows you to random steal.
At first glance, Random Stealing seems pretty pointless. When you use a random steal, it randomly selects ANY item in the backpack to steal. This includes runebooks, spellbooks, blessed items, etc. So, if the player has a cluttered pack, Random Stealing might not be such a great idea.
The purpose of Random Stealing is to greatly improve your chances of stealing an item successfully. The higher your Stealing skill, the better your chances of a successful steal, of course. In a test, we had three thieves at 120 Stealing attempting to steal a 15 stone tunic directly, failing every single time. At the same time, we had a thief at only 53 Stealing, stealing the tunic randomly, succeeding every attempt.
You should only use Random Stealing in three situations. The first is if you are trying to piss someone off by stealing their potions, regs, etc. If their pack is full of these, then Random Stealing might be your best bet if they're running around too much to snoop them frequently and choose an item to steal directly. The second situation is if your Stealing is very low, Random Stealing may be your only chance at success. The third is if the item you are attempting to steal, whether it is a single item or a stack of items, is 13 stones or higher.
NOTE: Neither blessed nor insured items can be stolen, direct or random.
The Thief NPC Guild
The following will explain everything you need to know in order to join the Thief NPC Guild. There is also a section that gives tips on stealing with your thief.
What Is The Thief NPC Guild? The Thief NPC Guild is the guild you will need to join in order to steal from other players. If you are not in the NPC Guild, you will not be able to steal from other players. However, if not in the NPC Guild, you can still steal from other players' pack horses and pack llamas.
Joining the Thief NPC Guild is not like joining an actual Player Guild. If you are in a Player Guild, you will not be booted from it upon joining the NPC Guild. Player Guilds and NPC Guilds are two completely separate things.
Requirements In order to join the Thief NPC Guild, you must meet the requirements. The requirements are:
60 Stealing (at least) 48 in-game hours on your thief character
The 60 Stealing is the easy part. While you wait for the 48 in-game hours to count down, simply train Stealing as much as possible. Also, you cannot use items to boost your Stealing over 60 to join. It must be 60 "real" Stealing skill.
The in-game hours is the tough part. The hard part about it is that it is almost impossible to time how close you are to 48 in-game hours on that character. One good way, which I only suggest if you have just recently created your character, is to get a murder count. Murder counts take 40 in-game hours to lose. If you have just created that character, and you lose your murder count, you then have only 8 hours left.
The best thing to do is to simply use an old character, and convert it into a thief.
Finding The Thief GM
The Thief Guildmaster and Guildmistress can be tough to track down. All you can do is search all over towns until you find one. He can usually be found in Bucaneer's Den
When you finally hunt him down, say the following to attempt to join (let's assume his name is Dexter):
"Dexter join" If you are not 48 in-game hours yet, he will tell you that you are too young, and to return in a week. The stupid part is that even if you are only an hour from being able to join, he will still tell you to wait a week. This is their way of saying you are not 48 in-game hours yet. Do not log off of your thief for an actual week, and then log on expecting to get in the NPC Guild, because you'll just receive the same message.
To burn hours, the best thing to do is leave your thief online all day and night, in a populated area to prevent from being disconnected. Check back with the Thief GM frequently to try again.
Disguise Kits The first thing you should do when you have joined the Thief NPC Guild, is get a disguise kit. In order to buy a disguise kit, walk up to the Thief GM and say:
"Disguise"
They then will ask for 700 gold pieces, and in return give you a disguise kit.
Disguise kits can be useful, and most thieves prefer to use them often. I personally despise them, because they are more of a hassle than they are worth. A disguise kit will allow your name to be changed to a random NPC name (if you use it repeatedly, you can scroll through the names until you find one you prefer), and it will allow you to change your appearance (hair type and facial hair type). However, it does not allow you to change the color of your new hair. Disguise kits automatically give you white hair, which to a watchful eye, is a dead give-away that you are a thief.
After using a disguise kit, change your clothes and armor completely, and also get some cheap hair dye from an NPC Alchemist vendor (such as the one past the hedge maze in Moonglow). Do not worry, when the disguise wears off, your original hair color and hair style will return.
Disguise kits last two hours, but it feels like ten. They are also known for screwing up your macros temporarily. When you use a disguise kit and log off while still disguised, upon logging back on, your macros will be messed up. Set your macros to whatever you need at the moment because, like the hair style/color, when the disguise wears off, your macros should go back to normal again.
Also, after logging off while disguised, when you are attempting to log back on you may notice that your character's name on the Character Selection Screen is the disguise name. This is normal. When the disguise wears off, your character's actual name will return.
Consequences Of Joining
There are only two consequences to joining the Thief NPC Guild:
You cannot give counts when murdered.
Your corpse can be freely looted whether you are criminal or not.
The only problem with this is that you can be freely looted in areas other than just Felucca. If you and a guild buddy are messing around in Trammel, and you are killed, surrounding players can loot your corpse. Be careful with this.
Thief Tips
Aside from when you are training Stealth, never wear non-medable armor as a thief. If you are wearing non-medable armor, it will affect everything from how successful you steal, to how well you can stealth. For instance, even at 120 Stealth, if you are wearing a non-mage armor chainmail tunic, you can fail to stealth.
Constantly be looking for items that are uninsured/unblessed. If someone has an item equipped that is not insured nor blessed, try to trick them into placing it into their backpack. For example, if they are wearing some uninsured/unblessed gloves, ask them to remove the gloves so you can see the jewelry they are wearing on their paperdoll. If they fall for it, they will then drop the uninsured/unblessed gloves into their backpack, and you can steal them.
Can't find anyone to steal from in Felucca? Try joining a Trammel guild. Pretend to be something other than a thief, and join a guild. Upon joining, you will be able to freely steal from the guild members in all areas, not just Felucca. Feel free to then stealth around while they sell items at banks, shop at vendors, or just hang out. When the perfect opportunity presents itself, steal a good item. Using a disguise kit before making the steal might allow you to get away without anyone finding out whom you were, allowing you to stay in the guild and make another steal later on.
Be careful when stealthing around elves and other stealthers, you may get auto-revealed. Shadow Jump is great when dealing with this.
Don't look so suspicious. If people can tell you're a thief (for instance, if they can see your Burglar's Bandana, Shadow Dancer Leggings, or thief jewelry), then they will steer clear of you. Also, people like their personal space. Crowd someone too much, and they're bound to move away from you.
Thief Macros
The Thief Macros will make stealing a lot easier. Just open the options menu and go to the macros section. Set the following macros:
Use Skill: Stealing
Last Target
This macro will allow you to make steals on the run, and keep track of the items you’re attempting to steal. To use this, after setting the macro, find something that will turn your cursor into a target (double-clicking a dagger or bandages, using Arms Lore, etc). After you find the item you want to steal, make your cursor a target, and click on the item. The item is now on Last Target. Hit this macro near the person to steal the targeted item.
NOTE: Until your cursor is turned into a target once again, the item you originally targeted should remain targeted.
NOTE: In rare occasions, your target may unexpectedly reset for no reason. If this occurs, then you must retarget the item.
NOTE: If you are going to use a skill, such as Arms Lore, to target items, be sure that the skill does not have a wait timer. Otherwise, after targeting the item you will have to wait to use the Stealing skill to steal it.
Use Skill: Stealing This is to be used for quick steals. For example, if someone is recalling and you don't have time to target the item, just hit this macro and steal the item instantly.
Last Object
This macro is to be used for Snooping, as well as many other things. When pressed, it will automatically double-click the last thing that you double-clicked (does not work with opening paperdolls or mounting non-ethy rides). To snoop, double-click the backpack in a person's paperdoll, then use this macro near them. Until you double-click something else, you can hit this macro to snoop that person without having to worry about opening their paperdoll again.
Use Skill: Hiding
This macro is used to hide yourself. If you are being attacked and can't hide, run around the corner of a building to break their line of sight, and hide.
Use Skill: Stealth
This macro is not necessary, but there is a technique that can be done with it. This is only useful at GM Stealth or higher. First, figure out about how far you can run while stealthing (most probably about half a screen). While stealth-running, hold down this macro. Stealth will recast itself faster than waiting for your steps to run out, allowing you to run almost non-stop while stealthing. You may have to stop running and walk a few steps until the macro recasts stealth, so you don't reveal.
NOTE: After hiding, you must first take an initial walking step to enter stealth, before you can stealth-run.
Stealing Events
The staff runs stealing events on many of the holidays. The GM places many hidden/stealable deco that only spawns for the event or during the holiday month. Watch for the event announcements