Difference between revisions of "Recipe Crafting"
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===What Can I Make with this Recipe System=== | ===What Can I Make with this Recipe System=== | ||
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Revision as of 15:58, 21 January 2022
Contents
Recipe Crafting
What is Recipe Crafting?
The new recipe crafting system has new recipes and ingredients, which I have specifically created for the crafting system.
You need to obtain a Crafting Quill tool and a Crafting Chisel tool to create recipes/items
How to Recipe Craft
In order to craft new items, in the new crafting system, you will need to first find a recipe, scribe that recipe down in a new crafting recipe gump/book, and then find 5 ingredients to apply to that recipe, via the new crafting gump.
Once this linear process is done, and the player/crafter is happy with the expected results, then the real crafting can commence. Resources plus real time are additional required materials that are necessary for the completion of the item crafting process. In the end, finished items will be better than current gear/weapon related items found in game
Crafting Quill Tool
The Crafting Quill is used to write down a recipe into the new crafting system recipe gump. This process is similar to how a spell scroll is added to a spell book the first time. In a way, the player is using a crafting quill to create/craft a list of known recipes; all of which will be listed in their new crafting system crafting book/gump.
The Crafting Quill can also be used to improve the durability of any given recipe a player has inscribed into the system book/gump. Keep in mind, recipes will not decay over time, but will have limited numbers of uses.
The crafting quill can, also, improve the number of uses a player gets out of a recipe; before the recipe is all used up.
Crafting Chisel Tool
The Crafting Chisel, on the other hand, will be used by players to craft items from their current new crafting system recipe list. The Crafting Chisel has the added bonus of improving the strength of an ingredient.
Ingredients
All ingredients come with a quality, durability, and—at least one—layer modifier.
‘Quality’ modifiers can be common, rare, or somewhere in between. ‘Durability’ modifiers can be weak, strong, or somewhere, else, in between. ‘Layers’ often represent the featured bonuses granted to the item being crafted; like skill bonuses; or—in the case of the Gear Key—additional item slots. All ingredients can be gained through adventuring; and even the rarest ingredients have a chance to be found as 'Common' monster loot.
Crafting Resources
In-game resources are the final requirement to craft with the new crafting system. The number of resources a player needs, to combine into the crafting equation, is determined by the ingredients placed into the recipe gump, and that determines the ingredients durability rating. Weaker durability scores will cost more resources in the final crafting process.
Many of the many undervalued, or valuable resources, found throughout the UO Evolution shard could be used in the future as a required resource, during that phase of crafting
While it will be harder to obtain the rarer ingredients, which are often used in the crafting of Permanent items, a player can bind weaker ingredients together to form higher quality versions of that ingredient
Permanent Gear and Temporary Gear
Temporary Gear
- ‘Temp Gear’ should be easier to fabricate then ‘Perm Gear’
- Ingredients will be easy to collect
- With this crafting system you will be able to create some Temporary gear to be use in PVP and Factions
Permanent Gear
- ‘Perm Gear’ should be harder to fabricate then ‘Temp Gear’
- Ingredients will be rare
- With this crafting system you will be able to create some unique, top-level gear