Difference between revisions of "Provocation"
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− | ==Provocation== | + | ==Provocation Skill== |
Provocation is a difficulty based skill which allows you to instigate fights between creatures of your choice. However, a failed attempt will direct their anger towards you. It is exceptionally useful for 'crowd control' in busy areas. To promote a battle first use the skill 'provocation' and select your initial target, a successful attempt will result in a prompt to choose the second creature for your intended fight. | Provocation is a difficulty based skill which allows you to instigate fights between creatures of your choice. However, a failed attempt will direct their anger towards you. It is exceptionally useful for 'crowd control' in busy areas. To promote a battle first use the skill 'provocation' and select your initial target, a successful attempt will result in a prompt to choose the second creature for your intended fight. | ||
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When two creatures are successfully provoked by a bard, damage assignment and credit will be correctly handled for both creatures involved, meaning the bard will receive correct credit toward looting rights, fame/karma rewards, etc. without having to perform a second provoke on the same creatures in reverse order. | When two creatures are successfully provoked by a bard, damage assignment and credit will be correctly handled for both creatures involved, meaning the bard will receive correct credit toward looting rights, fame/karma rewards, etc. without having to perform a second provoke on the same creatures in reverse order. | ||
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+ | ===Provocation Training=== | ||
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− | If you are provoking the same targets and hit a wall where you get no gains, try switching targets. | + | If you are provoking the same targets and hit a wall where you get no gains, try switching targets. |
− | + | Training to 120 can be difficult. At 116 I hit a wall that lasted 6 hours, but this technique seemed to work much faster. Try provoking a Lesser Hiryu on a boat, then switch to another Lesser Hiryu, while continuing with the first target. |
Latest revision as of 09:46, 22 May 2021
Provocation Skill
Provocation is a difficulty based skill which allows you to instigate fights between creatures of your choice. However, a failed attempt will direct their anger towards you. It is exceptionally useful for 'crowd control' in busy areas. To promote a battle first use the skill 'provocation' and select your initial target, a successful attempt will result in a prompt to choose the second creature for your intended fight.
- Barding Difficulty
Each creature has a dynamically computed difficulty score based on its attributes, skills, and special abilities. which will fall within +/- 2% of the average for the creature type. The base difficulty in provoking two creatures to fight is the average difficulty of the two creatures.
- Damage and Looting
When two creatures are successfully provoked by a bard, damage assignment and credit will be correctly handled for both creatures involved, meaning the bard will receive correct credit toward looting rights, fame/karma rewards, etc. without having to perform a second provoke on the same creatures in reverse order.
Provocation Training
Skill Range | What To Provoke |
---|---|
0.0 - 30 | Buy from NPC |
30 - 40 | Cows |
40 - 65 | Scorpions & Bulls |
65 - 90 | Giant Beetles |
90 - 120 | Plague Beasts |
If you are provoking the same targets and hit a wall where you get no gains, try switching targets.
Training to 120 can be difficult. At 116 I hit a wall that lasted 6 hours, but this technique seemed to work much faster. Try provoking a Lesser Hiryu on a boat, then switch to another Lesser Hiryu, while continuing with the first target.