Difference between revisions of "RME and Seeds"

From UOEvolution Wiki
Jump to navigation Jump to search
 
(7 intermediate revisions by the same user not shown)
Line 4: Line 4:
  
 
Rary's Mnenomic Enhancement (RME) is similar to an Augment. The difference is that an RME is starting at +0 and can go up to +7 via a stage mechanic with the special seed types, artifact residue and evo coins.
 
Rary's Mnenomic Enhancement (RME) is similar to an Augment. The difference is that an RME is starting at +0 and can go up to +7 via a stage mechanic with the special seed types, artifact residue and evo coins.
 +
 +
4 type of seeds exist:
 +
 +
*Metallic
 +
*Crystal
 +
*Blood
 +
*Entropy
 +
 +
Each RME asks for a specific type, this type will not change through the levels of your RME.
  
 
The list of skills currently available with RME are:  
 
The list of skills currently available with RME are:  
  
 
====Crystal Seed====
 
====Crystal Seed====
Stealing
+
For Crystal Seed, it requires Enchanted Artifact Residue
MagicResist
+
 
RemoveTrap
+
*Stealing
Tailoring
+
*Magic Resist
Blacksmith
+
*Remove Trap
Lumberjacking
+
*Tailoring
DetectHidden
+
*Blacksmith
Begging
+
*Lumberjacking
ItemID
+
*Detect Hidden
Carpentry
+
*Begging
Parry
+
*ItemID
ItemID
+
*Carpentry
Cooking
+
*Parry
Camping
+
*Cooking
Chivalry
+
*Camping
Tracking
+
*Chivalry
 +
*Tracking
  
 
====Metallic Seed====
 
====Metallic Seed====
Fishing
+
For Metallic Seed, it also requires Enchanted Artifact Residue.
Tactics
+
 
Meditation
+
*Fishing
Mining
+
*Tactics
Archery
+
*Mining
AnimalTaming
+
*Archery
Fletching
+
*Animal Taming
Hiding
+
*Fletching
Musicianship
+
*Musicianship
Swords
+
*Swords
Stealth
+
*Discordance
Discordance
+
*Fencing
Fencing
+
*Herding
Herding
+
*Animal Lore
AnimalLore
+
*Macing
Macing
+
*Arms Lore
ArmsLore
+
*Inscribe
Lockpicking
+
*Tinkering
Inscribe
+
*Wrestling
Tinkering
+
*Throwing
Wrestling
 
Throwing
 
  
 
====Enthropy Seed====
 
====Enthropy Seed====
Necromancy
+
For Enthropy Seed, it requires Magical Artifact Residue.
SpiritSpeak
+
 
Magery
+
*Necromancy
Bushido
+
*Spirit Speak
Healing
+
*Magery
Forensics
+
*Bushido
Snooping
+
*Healing
Peacemaking
+
*Forensics
Focus
+
*Snooping
 +
*Peacemaking
 +
*Focus
  
 
====Blood Seed====
 
====Blood Seed====
Anatomy
+
For Blood Seed, it requires Enhanced Artifact Residue
Archery
+
 
Meditation
+
*Anatomy
Hiding
+
*Archery
Stealth
+
*Meditation
Swords
+
*Hiding
Begging
+
*Stealth
Carpentry
+
*Carpentry
Parry
+
*Parry
Lockpicking
+
*Lockpicking
TasteID
+
*TasteID
Cooking
+
*Cooking
Provocation
+
*Provocation
Poisoning
+
*Poisoning
Alchemy
+
*Alchemy
ArmsLore
+
*Cartography
Cartography
+
*Ninjitsu
Cooking
 
Ninjitsu (edited)
 
  
 
===How to obtain RME===
 
===How to obtain RME===

Latest revision as of 09:24, 14 September 2023

RME and Seeds

What is an RME

Rary's Mnenomic Enhancement (RME) is similar to an Augment. The difference is that an RME is starting at +0 and can go up to +7 via a stage mechanic with the special seed types, artifact residue and evo coins.

4 type of seeds exist:

  • Metallic
  • Crystal
  • Blood
  • Entropy

Each RME asks for a specific type, this type will not change through the levels of your RME.

The list of skills currently available with RME are:

Crystal Seed

For Crystal Seed, it requires Enchanted Artifact Residue

  • Stealing
  • Magic Resist
  • Remove Trap
  • Tailoring
  • Blacksmith
  • Lumberjacking
  • Detect Hidden
  • Begging
  • ItemID
  • Carpentry
  • Parry
  • Cooking
  • Camping
  • Chivalry
  • Tracking

Metallic Seed

For Metallic Seed, it also requires Enchanted Artifact Residue.

  • Fishing
  • Tactics
  • Mining
  • Archery
  • Animal Taming
  • Fletching
  • Musicianship
  • Swords
  • Discordance
  • Fencing
  • Herding
  • Animal Lore
  • Macing
  • Arms Lore
  • Inscribe
  • Tinkering
  • Wrestling
  • Throwing

Enthropy Seed

For Enthropy Seed, it requires Magical Artifact Residue.

  • Necromancy
  • Spirit Speak
  • Magery
  • Bushido
  • Healing
  • Forensics
  • Snooping
  • Peacemaking
  • Focus

Blood Seed

For Blood Seed, it requires Enhanced Artifact Residue

  • Anatomy
  • Archery
  • Meditation
  • Hiding
  • Stealth
  • Carpentry
  • Parry
  • Lockpicking
  • TasteID
  • Cooking
  • Provocation
  • Poisoning
  • Alchemy
  • Cartography
  • Ninjitsu

How to obtain RME

Every Month an Event Quest is available and displayed at your log in (you can display it with the command [event which requires you to collect 3 items on 3 different monsters which vary each month. Upon collecting you can turn in the quest and collect your reward.

RME is a possible reward from the quest turn in.

How do I level up the RME

Starting at +0, each RME will display the following information:

  • Type and Number of seeds
  • Type and Number of Artifact Residue
  • Number of Evo Coins

You need to provide the required amount of each in your backpack to double click and level up to the next stage of your RME.

Each stage will increase the amount required. Here a summary of what required to level up your RME:

  • Level 1 - 1 Seed
  • Level 2 - 3 Seeds
  • Level 3 - 9 Seeds
  • Level 4 - 27 Seeds
  • Level 5 - 81 Seeds
  • Level 6 - 243 Seeds
  • Level 7 - 729 Seeds

What is Magical Residue and where do I get them

You need to put your hand on an Artifact Grinder, an item crafted by a skilled Tinker (see Powder Crafting ) and will allow you to salvage certain artefacts into residue.

3 types of residue exist:

  • Magical = Green
  • Enhanced = Rose
  • Enchanted = Purple

How can I obtain seeds

Today there are 2 ways of collecting seeds:

1- Seeds are rewarded for every Monthly quest turn in you do

2- Twice a day the [todayv2 system will ask you to vote for a question, seeds are rewarded for the vote. Votes are open between 4PM and 8PM CET and 0AM to 4 AM CET.

How do I apply an RME to an item

The same way as Augments, you need to apply socket and apply the RME with arms lore. When socketed they cannot be levelled anymore.

(See Sockets/Augments)