As you can see this is the statscroll script i figured it would be easy for someone to help me mod this. I see the line "EffectItem.DefaultDuration ), 0, 0, 0, 0, 0, 5060, 0 );" I figured i would keep the particle effect.
using System;
using Server;
using Server.Mobiles;
using Server.Gumps;
using Server.Network;
namespace Server.Items
{
public class StatCapScroll : Item
{
private int m_Value;
[CommandProperty( AccessLevel.GameMaster )]
public int Value
{
get
{
return m_Value;
}
}
[Constructable]
public StatCapScroll( int value ) : base( 0x14F0 )
{
Hue = 0x481;
Weight = 1.0;
LootType = LootType.Cursed;
m_Value = value;
}
public StatCapScroll( Serial serial ) : base( serial )
{
}
public override void AddNameProperty(ObjectPropertyList list)
{
if ( m_Value == 230 )
list.Add( 1049463, "#1049476" ); // a wonderous scroll of ~1_type~ (+5 Maximum Stats)
else if ( m_Value == 235 )
list.Add( 1049464, "#1049476" ); // an exalted scroll of ~1_type~ (+10 Maximum Stats)
else if ( m_Value == 240 )
list.Add( 1049465, "#1049476" ); // a mythical scroll of ~1_type~ (+15 Maximum Stats)
else if ( m_Value == 245 )
list.Add( 1049466, "#1049476" ); // a legendary scroll of ~1_type~ (+20 Maximum Stats)
else if ( m_Value == 250 )
list.Add( 1049467, "#1049476" ); // an ultimate scroll of ~1_type~ (+25 Maximum Stats)
else
list.Add( "a scroll of power ({0}{1} Maximum Stats)", (m_Value - 225) >= 0 ? "+" : "", m_Value - 225 );
}
public override void OnSingleClick( Mobile from )
{
if ( m_Value == 230 )
base.LabelTo( from, 1049463, "#1049476" ); // a wonderous scroll of ~1_type~ (+5 Maximum Stats)
else if ( m_Value == 235 )
base.LabelTo( from, 1049464, "#1049476" ); // an exalted scroll of ~1_type~ (+10 Maximum Stats)
else if ( m_Value == 240 )
base.LabelTo( from, 1049465, "#1049476" ); // a mythical scroll of ~1_type~ (+15 Maximum Stats)
else if ( m_Value == 245 )
base.LabelTo( from, 1049466, "#1049476" ); // a legendary scroll of ~1_type~ (+20 Maximum Stats)
else if ( m_Value == 250 )
base.LabelTo( from, 1049467, "#1049476" ); // an ultimate scroll of ~1_type~ (+25 Maximum Stats)
else
base.LabelTo( from, "a scroll of power ({0}{1} Maximum Stats)", (m_Value - 225) >= 0 ? "+" : "", m_Value - 225 );
}
public void Use( Mobile from, bool firstStage )
{
if ( Deleted )
return;
if ( IsChildOf( from.Backpack ) )
{
int NewValue = m_Value;
if ( from is PlayerMobile && ((PlayerMobile)from).HasStatReward )
{
NewValue += 5;
}
if ( from.StatCap >= NewValue )
{
from.SendLocalizedMessage( 1049510 ); // Your stats are too high for this power scroll.
}
else
{
if ( firstStage )
{
from.CloseGump( typeof( StatCapScroll.InternalGump ) );
from.CloseGump( typeof( PowerScroll.InternalGump ) );
from.SendGump( new InternalGump( from, this ) );
}
else
{
from.SendLocalizedMessage( 1049512 ); // You feel a surge of magic as the scroll enhances your powers!
from.StatCap = NewValue;
Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0, 0, 0, 0, 0, 5060, 0 );
Effects.PlaySound( from.Location, from.Map, 0x243 );
Effects.SendMovingParticles( new Entity( Serial.Zero, new Point3D( from.X - 6, from.Y - 6, from.Z + 15 ), from.Map ), from, 0x36D4, 7, 0, false, true, 0x497, 0, 9502, 1, 0, (EffectLayer)255, 0x100 );
Effects.SendMovingParticles( new Entity( Serial.Zero, new Point3D( from.X - 4, from.Y - 6, from.Z + 15 ), from.Map ), from, 0x36D4, 7, 0, false, true, 0x497, 0, 9502, 1, 0, (EffectLayer)255, 0x100 );
Effects.SendMovingParticles( new Entity( Serial.Zero, new Point3D( from.X - 6, from.Y - 4, from.Z + 15 ), from.Map ), from, 0x36D4, 7, 0, false, true, 0x497, 0, 9502, 1, 0, (EffectLayer)255, 0x100 );
Effects.SendTargetParticles( from, 0x375A, 35, 90, 0x00, 0x00, 9502, (EffectLayer)255, 0x100 );
Delete();
}
}
}
else
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
public override void OnDoubleClick( Mobile from )
{
Use( from, true );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (int) m_Value );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Value = reader.ReadInt();
break;
}
}
if ( LootType != LootType.Cursed )
LootType = LootType.Cursed;
if ( Insured )
Insured = false;
}
public class InternalGump : Gump
{
private Mobile m_Mobile;
private StatCapScroll m_Scroll;
public InternalGump( Mobile mobile, StatCapScroll scroll ) : base( 25, 50 )
{
m_Mobile = mobile;
m_Scroll = scroll;
AddPage( 0 );
AddBackground( 25, 10, 420, 200, 5054 );
AddImageTiled( 33, 20, 401, 181, 2624 );
AddAlphaRegion( 33, 20, 401, 181 );
AddHtmlLocalized( 40, 48, 387, 100, 1049469, true, true ); /* Using a scroll increases the maximum amount of a specific skill or your maximum statistics.
* When used, the effect is not immediately seen without a gain of points with that skill or statistics.
* You can view your maximum skill values in your skills window.
* You can view your maximum statistic value in your statistics window.
*/
AddHtmlLocalized( 125, 148, 200, 20, 1049478, 0xFFFFFF, false, false ); // Do you wish to use this scroll?
AddButton( 100, 172, 4005, 4007, 1, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 135, 172, 120, 20, 1046362, 0xFFFFFF, false, false ); // Yes
AddButton( 275, 172, 4005, 4007, 0, GumpButtonType.Reply, 0 );
AddHtmlLocalized( 310, 172, 120, 20, 1046363, 0xFFFFFF, false, false ); // No
int value = scroll.m_Value;
if ( value == 230 )
AddHtmlLocalized( 40, 20, 260, 20, 1049458, 0xFFFFFF, false, false ); // Wonderous Scroll (+5 Maximum Stats):
else if ( value == 235 )
AddHtmlLocalized( 40, 20, 260, 20, 1049459, 0xFFFFFF, false, false ); // Exalted Scroll (+10 Maximum Stats):
else if ( value == 240 )
AddHtmlLocalized( 40, 20, 260, 20, 1049460, 0xFFFFFF, false, false ); // Mythical Scroll (+15 Maximum Stats):
else if ( value == 245 )
AddHtmlLocalized( 40, 20, 260, 20, 1049461, 0xFFFFFF, false, false ); // Legendary Scroll (+20 Maximum Stats):
else if ( value == 250 )
AddHtmlLocalized( 40, 20, 260, 20, 1049462, 0xFFFFFF, false, false ); // Ultimate Scroll (+25 Maximum Stats):
else
AddHtml( 40, 20, 260, 20, String.Format( "<basefont color=#FFFFFF>Power Scroll ({0}{1} Maximum Stats):</basefont>", (value - 225) >= 0 ? "+" : "", value - 225), false, false );
AddHtmlLocalized( 310, 20, 120, 20, 1038019, 0xFFFFFF, false, false ); // Power
}
public override void OnResponse( NetState state, RelayInfo info )
{
if ( info.ButtonID == 1 )
m_Scroll.Use( m_Mobile, false );
}
}
}
}