Here are a few UO Steam Scripts for raising the skill Provocation on UO Evolution Shard. You might try them all, some of the scripts are advanced and some simple. You may have to adjust some of the numbers to work for you. Hope this helps - Dante
//Name: Dual Mob Provoke Macro
//Description: This macro selects the two nearest mobs and provokes them upon one another. No selection is required, only set this macro to a hotkey. Be aware that you do not have control over who it targets if multiple mobs are equally in range.
//Select an instrument automatically to use
if @findtype '0xe9e' '0' 'backpack' 'any' '2' //Tambourine with red tassle
@setalias 'instrument' 'found'
elseif @findtype '0x2805' 'any' 'backpack' 'any' '4' //Flute
@setalias 'instrument' 'found'
headmsg "Instrument set" '66'
@useobject 'instrument'
elseif @findtype '0xe9d' '0' 'backpack' 'any' '2' //Tambourine
@setalias 'instrument' 'found'
@useobject 'instrument'
elseif @findtype '0xe9c' '0' 'backpack' 'any' '2' //Drum
@setalias 'instrument' 'found'
@useobject 'instrument'
elseif @findtype '0xeb3' '0' 'backpack' 'any' '2' //Lute
@setalias 'instrument' 'found'
@useobject 'instrument'
elseif @findtype '0xeb2' '0' 'backpack' 'any' '2' //Lap Harp
@setalias 'instrument' 'found'
@useobject 'instrument'
elseif @findtype '0xeb1' '0' 'backpack' 'any' '2' //Standing Harp
@setalias 'instrument' 'found'
useobject 'instrument'
pause 800
else
headmsg 'No instrument found'
stop
endif
@cleartargetqueue
@ignoreobject 'pet1'
@ignoreobject 'pet2'
if targetexists
canceltarget
endif
pause 800
@getenemy 'murderer' 'criminal' 'grey' 'gray' 'nearest'
if @inrange 'enemy' 9
sysmsg 'Provoing....' '38'
useskill 'provocation'
waitfortarget 5000
target! 'enemy'
@getenemy 'murderer' 'criminal' 'grey' 'gray' 'nearest'
waitfortarget 5000
target! 'enemy'
else
headmsg 'Nothing to provoke!!!' '39'
endif
Admin Dante - Owner - UO Evolution Custom Ultima Online Shard
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