Yes I have noticed and it has been a great addition (I use the heck out of luck and self repair 5 deeds)
I am looking towards incremental projects to slowly learn how to manipulate each piece of the game. Changing properties on an item from a deed seems like the next step. My end game goal of any and everything I code is to have working models of code that perform various functions in game. When I want to make an item or a mob and I want it to do something I can easily refer back to my previous code and use it with some modifications.
If some where along the way some stuff gets picked up by Evolution that is great, if not this is about the journey and not the destination. As always Kyn it is great working with you!
That being said I am working on an issue right now that I might have to post as for some reason I am drawing a blank.