Discussion in   Shard Updates   started     10 years ago   September 19, 2014, 12:43:53 PM   by   Kane

Shard Update September 19, 2014

Kane
Offline
591 Posts
Topic :   Shard Update September 19, 2014
10 years ago  September 19, 2014, 12:43:53 PM

Version 33
Treasure Maps: Changed Minotour from 4 to 6.
Treasure Maps: Moved a few of the themed loot items.
Expo Event Mobs
Necklace of Genesis Fixed (This was completely my fault)
Tree Tiles added to the lumberjack harvest array.
Dark Father: Skull drop chanced slightly increase
Serpents Fang High Executioner increased key drop rate
Spell: Poison updated for new property
Spell: Poison Field updated for new property
Ring of Iuz added
Treasure Chest loot table updated
Grizzled Clasp added
Phase Spider Silk Skull Cap added
Legs of the Royal Guard added

Version 34
Explosion Potion now has a timer between throws.
Grizzled/Ice Queen acid will now give a better message each time an item takes damage.
Expo event mobs
Dark Father drop updated

Emperor_Norton
Offline
166 Posts
#1 Re :   Shard Update September 19, 2014
10 years ago  September 19, 2014, 01:10:08 PM

Nice!  Good call on the swapping of Minotaur from lvl 4 to lvl 6, those guys are nasty!  And the return of the Grizzled Clasp, cool!  Can you elaborate on the changes to Poison and the Tree Tiles though?  Thanks for changing back the Genesis too!

Kane
Offline
591 Posts
#2 Re :   Shard Update September 19, 2014
10 years ago  September 19, 2014, 02:50:44 PM

1.  There were tons of trees that did not work with lumberjack, so that should be resolved or closer to it anyways.
2.  A new property, that allows me to augment the poison level from items worn.  On the short term this is allowing for a completely different class of magic items beyond the +/- properties that are currently available, the long term functionality of this will be something never seen in UO before. 

Maas
Offline
23 Posts
#3 Re :   Shard Update September 19, 2014
10 years ago  September 19, 2014, 06:30:28 PM

Any timetable on Ice Hounds working again? :)

Kane
Offline
591 Posts
#4 Re :   Shard Update September 19, 2014
10 years ago  September 19, 2014, 08:56:01 PM

Sure.. pm me when in game so I can find that spawner again

Cryptic
Offline
26 Posts
#5 Re :   Shard Update September 19, 2014
10 years ago  September 20, 2014, 10:17:03 AM

I thought eval and other skills would be capped on friday?

Kane
Offline
591 Posts
#6 Re :   Shard Update September 19, 2014
10 years ago  September 20, 2014, 11:53:14 AM

I want to yes.. but my wife had surgery and it turned out to be cancer, so she needs to have a MRI, cat scan and another surgery all starting monday.  So needless to say my time is not exactly as I had planned. 

Expo
Offline
294 Posts
#7 Re :   Shard Update September 19, 2014
10 years ago  September 20, 2014, 12:10:51 PM

Kane, I appreciate all you do to help make my events even more diabolical and I'm sure you can tell everyone else does as well. Do what you've got to do.

I promise I won't tinker with your code... but Balathustrius might!!

Stormbringer
Offline
23 Posts
#8 Re :   Shard Update September 19, 2014
10 years ago  September 20, 2014, 12:17:26 PM

Kane, my thoughts and prayers to your wife for a speedy recovery!


Storm

Maas
Offline
23 Posts
#9 Re :   Shard Update September 19, 2014
10 years ago  September 20, 2014, 02:21:12 PM

Awful news Kane, I hope all goes well and she is on the mend quickly.

Sagemoon
Offline
204 Posts
#10 Re :   Shard Update September 19, 2014
10 years ago  September 20, 2014, 03:25:30 PM

Oh Kane, my heart and prayers go out to you and your Wife.  May all be progress and no setbacks, with a speedy recovery!