Have to admit made more progress on this then expected. The pricing scheme needs another pass because I want the intensity of the recipe/ingredient to have greater effect on the resources needed to craft, that will come next week. I will also start looking at a new set of recipe scrolls (current vote is necro based which would be the Dragon Channeler suit) though I will not actual release them unless feeling pretty solid about the recipe scroll code. So that part may be 2 weeks away.
Version 406
Recipe Craft System Updated: Base ingredient price was being rolled up into the craft scroll price.
Recipe Craft System Updated Ingredients skill and attribute base price increases the more skills/attribute on the ingredient.
Recipe Craft System Updated: Several functions that allow me to see what prices are the individual components for a craft scroll or ingredient.