A few new systems in place here...
September Quest:
Find Derrick, a Blacksmith of Cove. For those players willing to find the resources needed, he will craft 2 new unique items. Derrick will only be offering his services during the month of September, so act quickly! The quests will take time to complete but will be well worth the effort.
Once you find Derrick, all you have to do is say "Hard Quest" or "Easy Quest" and he will tell you what you need. Once you have acquired everything, just say "Complete".
BTW... these are not your normal items
Evolution Coins (EC)
This is a new form of currently available to Evolution players which can only be obtained by being online. Every hour each player online will get 1 coin. Just leave the coin in your bank box and they will accumulate as long as you are online. Starting next week there will be Evolution Coin Stones, the ones in town will look like the normal EC in your bank but will have an item on display that can be purchased with your saved up Evolution Coins. I will also try to have 1 or 2 items at the auction that you can use ECs to bid and purchase. Finally there will be hidden Evolution Coin Stones in the world where rare items can be purchased. These stones are subject to vanish or be moved at anytime, some may even only allow for a certain number of items to be purchased and then no longer available.
Version 29
Breeding System - Breed Count: Even though this should be a simple RNG it does not do what I desired so it is now changed, I also moved this to phase 2. When you tame a creature, if your taming, lore and the breed count is zero, the creature will get a second breed count generation. If your luck is high enough and the breed count is zero, you can also get another breed count generation. Finally, if you have very high luck, the breed count will be +1. This means with the right gear you could have a breed count of 1-5 rather then 0-4.
Biocreatures should now be created with resist caps in place
Icehound: Now should have the correct flavor damage and resist when created
Evo Custom Stealables: A few tweaks for the upcoming event
Added: Talisman of Osgood
Added: Elemental Shield
Added: Helm of Brilliance
Added: GenericQuestItem
BaseCreature: Added loot table for the new quest system
Claim/Grab: Will not grab specific quest related items
Stealing: No longer able to steal specific quest related items from backpacks
BaseChampion: Level deeds will be become more rare
Paralyzing Fear: Will now function like normal paralyze spell
Bulk Order Deeds: Hopefully this fixes this rare moment when a 0 use gargoyle tool is rewarded
Treasure Chests: Updated loot table probability
Tiger Claw Thief: Now drops the badge
Fairy Dragon Pet: This is a small 3 control slot dragon that has a double strength bandages (only pet on the shard) to heal itself and its owner, breath weapon, double strike and can resurrect its owner.
http://uoevolution.com/wiki/index.php/Fairy_Dragon#Fairy_Dragon
Development Log
http://uoevolution.com/wiki/index.php/UOE_Development_Logs#Publish_5_-_September_2014