Puzzle boxes will be remaining a part of the shard, I am just going to change the timing.. add some different kind of loot items and such.
This month, Pirates.. the crew of the Salty Dog will be landing some where on the shard, can you collect the 8 different Captain's Doubloons and turn them in for one of the 8 Admiral's Hats. Be warned, they take no prisoners..
Version 90
Facet Locations Updated: Better handling of strings
Terracotta Pot Updated: Should always give something
Harvest System Updated: Added Pirate Maps
Combat Controller Added
Combat Controller: Enhanced Parry System Added
Pet Leveling Updated: Better handling of certain mobiles and added error handling
Turn In NPC: NPC can handle the turning in of multiple items, offer single or random reward. Dynamic, nothing hard coded.
Admiral's Hat: 8 different versions of these.. different skill sets all centered around combat
Emerald Pearl Earrings: Random stat item with up to 3 random skills
Emerald Pearl Sash: Random stat item with up to 3 random skills
Cannonballs Deco
Rusty Cannonballs Deco
Cannonballs Deco [Stolen from the Salty Dog]
Skull Mug [Stolen from the Salty Dog]
Pirate - Map
Pirate - Archer
Pirate - First Mate
Pirate - Captain
Pirate Begger Added: Give him gold and have a chance at getting event items
Scattered Boards Updated: Fixed weight issue
Glimmering Emerald Pearl Added: Stealing
Glimmering Blue Pearl Added: Taste ID
Enhanced Parry System
Lets start by explaining how parry basically used to work. Your parry/bushido skill was checked in a black box. It
didn't matter if you were fighting a mongbat or a champ boss, if you had a 40% chance to parry then you had it for both.
Also both skills together kind of worked against each other and yet bonuses were also provided.
In the new system every attacker and defender has a Base Attack Score and a Base Defense Score as follows
Attacker: BAS = (Combat Skill)% + (Anatomy)% + (Tactics)% + (Focus)%
Parry: BDS = (Parry)(Shield Type)% + (Tactics)% + (Focus)%
Bushido: BDS = (Bushido)(Weapon Type)% + (Tactics)% + (Focus)%
Skill no longer determines if you are using parry or bushido, what does is how you are equiped.
Shield: Parry
Fist or Ranged: Nothing
1 handed or 2 handed Weapon: Bushido
Update 91
Treasure Maps Updated: I pulled the wrong code it seems, now works
Pirate Deco Added: Since I had a little extra time decided to add a few new deco items for the event.
Pirate - Archers 2 Added: these do not hide
Follow the UO Evolution development logs:
http://uoevolution.com/wiki/index.php/UOE_Development_Logs#Publish_16_-_September_2015
Learn to talk like a pirate!
http://uoevolution.com/wiki/index.php/Roleplaying#Pirate_Language