We had a good test run of the Dungeon of Sin, a few things needed to be tweaked however over all it was exactly what I had in mind. With great risks, comes great rewards and this place could have some of the greatest risks of all places.
We will be doing some more test runs this week, also may run the The Fallen Champ as a shard event.. see how that goes.
Version 97
Dungeon of Sin Update: A few tweaks here and there to improve playing experience
The Fallen Champ: Should not spawn all of the waves at once.
Tweaks should help resolve some specific lag issues
Follow the UO Evolution Development Logs here:
http://uoevolution.com/wiki/index.php/UOE_Development_Logs#Update_96