First let me state, the new qualities for Armor and Weapons are not in game for players, they are in game for me to test with all of the systems and data to ensure it is balanced. I have had a goal of making the crafting worth while for both weapons and armor. Due to the update was so close to auction time I was not able to fully explain the new properties and how they relate to crafting so I will spend sometime doing that for the next auction, anyone into crafting will enjoy the new stuff.
Hopefully in the next week or two we will get things settled on the shard and can get back on some kind of schedule for things. I personally would like to thank everyone for the last 30 days, a lot of people have been very understanding.
Version 40
Latest Additions:
- Weapon Quality: Expanded to Low, Regular, Exceptional, Superior, Masterwork, Legendary and Mythical (Testing)
-
Weapons: Virtual Damage Bonus now expanded to handle new quality levels (Testing)
-
Armor Quality: Expanded to Low, Regular, Exceptional, Superior, Masterwork, Legendary and Mythical (Testing)
- LifeLeechIncrease Property: If the weapon has Hit Life Leech, it will increase it the amount on the property
- StamLeechIncrease Property: If the weapon has Hit Stamina Leech, it will increase it the amount on the property
- ManaLeechIncrease Property: If the weapon has Hit Mana Leech, it will increase it the amount on the property
- DurabilityIncrease Property: Increases the Durability of weapons and armor crafted by blacksmiths, by the amount stated on the property
- Crafting System updated to handle these new properties
- Idol of the Champion: Can now use Evolution Coins to restart the champ, current cost is 50 coins
New Equipment:
- Tunic of the Master Blacksmith
- Gloves of the Master Blacksmith
- Pants of the Master Blacksmith
- Arms of the Master Blacksmith
- Ring of the Elemental Lord
- Gloves of the Minoc Mines
- Talisman of Nature
Updates:
- BaseCreature: Can now set abilities on spawners
- Player Vendor: The correct number will be displayed now when you make a purchase
- Generic Quest NPC (Advanced): Has the "Quest Giver" tag
- Generic Quest NPC (Advanced): Flavored text based on movement
- Object cleaner updated: Found a hole in the item deletion system, this will resolve that.
- Chat System Crash: Updated with error handling
- Pet Level Gump: Now checks for the donation flag so those kind of pets are not effected by the hp rule enforcement
- Pet Leveling: Able to breed notice recoded for the current system.
- Breed Accept: Changed the display number, failing to breed is a 6 hour delay not 12.
- ShrinkItem: Pet will now display the current Mating Delay
- AI Mage: Tweaked hoping to prevent the mob from turning on the owner. (This is a test/not sure if solution)
- Gold Nugget Trader: No longer trades up the nuggets, you now sell the nuggets to the trader through the normal vendor gumps. Just step up close and say "vendor buy" or "vendor sell"
- Kas Quest Items check the NoKillAwards flag
- Shadow Jump: If cast while mounted it will be considered a revealing action as if you were attempting to stealth while mounted.
- Dupe now works for Runebooks
UO Evolution Development Logs
http://uoevolution.com/wiki/index.php/UOE_Development_Logs#Update_40