Discussion in   Shard Updates   started     9 years ago   June 13, 2015, 07:48:07 AM   by   Kane

Shard Update June 13, 2015

Kane
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591 Posts
Topic :   Shard Update June 13, 2015
9 years ago  June 13, 2015, 07:48:07 AM

Sorry for the length of time between updates.. between my ISP being a royal pain and a few shard issues.  Listed below is what was in today's update, as I clean up last months quest stuff and place the new quest I will be posting more information.

Quest Information:  The Demented Tinkerer is using the Lost Lands for his Royal Hunt.  If you roam the map you will find Golem Stags of different ore, kill them and maybe there will be a stag horn for you to turn in for the rewards located in the Monthly Quest Room.  The better the ore the better the reward tier.  You might run into Poachers and Game Wardens while on your hunt, while these do not have stag horns on them you do have a chance of getting the items on the corpse that have their name on it.

Currently only in Tram, I will be doing Fel today.  I will also work on how power hour will work and we might even see how an event will go.  Please.. Please... have insurance gold if we do events.

Version 72
KeyGuard Command handles the Everlasting Bandaids properly
Potion Keg handles DooLittles Life and SpellWeaver's Essense
Voting Stone: Added proper error checking to the OnResponse function
Server Console: Was not checking for null input
BaseMonster Added: This is going to be one of the steps between BaseCreature and the Monster Mobile
Undead Wyrm Added: Test monster using BaseMonster
Event Controller Added
Stag Golems Added
Poacher Added
Game Warden Added
Trophy Skulls Added
SpellWeaver's Essence Added
SpellWeaver's Essence Recipe Added
Alchemy Crafting Updated
DooLittle's Life Potion Added
DooLittle's Life Potion Recipe Added
Taming Crafting Updated
Poacher's Blade (Shield/Ruined forms) Added
Game Warden's Lenses (Head Gear/Ruined forms) Added
Gold Pan Key (Holds nuggets and gold pans) Added
Three Finger Jack's Gold Pan Key (Holds nuggets, gold pans and gems you get from gold panning) Added
House Shoes Added
Swamp Boots Added
Armored Swamp Boots (can be socketed) Added
Disarm Lock Augment (Ancient, Legendary, Mythic) Added: Weapons that have this augment have a chance to prevent disarm
Glimmering Coral Added (+5 fishing)
Dad's Fishing Pole Added (Starts at 15, you can find deeds to increase to 75)
Dad's Fishing Pole +5 Deed added
Velocity Deed +60: If a ranged weapon has 50, it can be increased to 60 with this deed.



Development Logs:
http://uoevolution.com/wiki/index.php/UOE_Development_Logs#Update_72

thallos
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65 Posts
#1 Re :   Shard Update June 13, 2015
9 years ago  June 13, 2015, 11:03:08 AM

Very nice update Kane. :o

Sturger
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730 Posts
#2 Re :   Shard Update June 13, 2015
9 years ago  June 14, 2015, 08:09:35 PM

  Any specifics on the Taming and Alchemy crafting updates... or minor tweaks leading to a grander whole?


Leighton
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117 Posts
#3 Re :   Shard Update June 13, 2015
9 years ago  June 15, 2015, 01:45:12 AM

nice update....what is a spellweavers essence plz? anyone knows that?

Kane
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591 Posts
#4 Re :   Shard Update June 13, 2015
9 years ago  June 15, 2015, 08:30:56 AM

@Sturger:  Added the new items to the craft menus

@Leighton: Adds 1 hour to the duration of the spell focus

Sturger
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730 Posts
#5 Re :   Shard Update June 13, 2015
9 years ago  June 15, 2015, 10:59:48 AM

  Thanks Kane.  I am working on getting my team speak fixed as we speak... so I can listen in more often.

  As always, your the best.


   --Sturger--