Discussion in   Shard Updates   started     10 years ago   July 18, 2014, 11:30:17 AM   by   Kane

Shard Update July 18, 2014

Kane
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591 Posts
Topic :   Shard Update July 18, 2014
10 years ago  July 18, 2014, 11:30:17 AM

Update 18

Added additional props to the new stealables
Treasure Map Chests: Tweaked the level deed function based on user input
Advanced Iron Golem: Tweaked a few stats
Emotes Script Added: use [emotes to check it out

Bulk Order Deeds - Tinkerer Rewards: Reworked most of it, removed sturdy axes and replaced with different levels of garg pickaxe and axe.  Added Tinkering 120 powerscroll
Bulk Order Deeds - Tinkerer Rewards: Added Tinkering powerscroll
Bulk Order Deeds - Tinkerer Rewards: Tinkering hammer available
Bulk Order Deeds - Fletching Rewards: Added Lumberjack powerscroll
Bulk Order Deeds - Fletching Rewards: Replaced Sturdy Axe reward
Bulk Order Deeds - Carpentry Rewards: Replaced Sturdy Axe reward
Bulk Order Deeds - Tailoring Rewards: Replaced Sturdy Sewingkit reward
Bulk Order Deeds - Tailoring Rewards: Added Tailoring powerscroll
Bulk Order Deeds - Blacksmith Rewards: Replaced the Sturdy reward
Bulk Order Deeds - Blacksmith Rewards: Added Mining Powerscroll
Bulk Order Deeds - Blacksmith Rewards: Added Blacksmith Powerscroll

Vendor Cook: SBInfo Updated
Vendor Baker: SBInfo Updated
Vendor Tanner: SBInfo Updated

Evo User Manager v1.0:  This should save Dante a few hours so he can do other things.
Evolution Dollar Raffle Stone:  Buy your tickets for 100k gold per, at the end of the raffle 1 lucky winner will receive Evolution Dollars.  The more tickets purchased the more ED's that will be won.

Socket System:  All the checks are in place for Staff to be able to offer 100% success services.
+1 Pet Slot Deed: Will not go above 10
Character Creation: Changed starting area to Brit Bank
Auto Save: Now goes back 24 saves rather then the normal 3 for added security versus potential data loss
Socket System: Modified chance for success (Still working on the math)
Socket System: When failed added the functionality to deaden the sockets.

Bounty Board (Crash) :  Error checking during then world save
Server Status: Permission changed, this is due to some people using then information in less then friendly ways.

Armor of Kas: Updated after 1st round of testing, added 3 new pieceas to it.
Talisman of Fortune Added
Phase Spider Silk Robe Added
Phase Spider Silk Wrap Added
Mirror Cloak Added
Boots of the Soul Walker Added


Added New Deco
Added Art Museum
Added Monster Shop
Added Antique Shop
Added Fishing Shop
Added Wine Shop
Added Blackrock Vendor
Added Blackrock Cave
Added Monster Contract Dealer Shop
Added Thieving Secret Vendor
Resolved 2 script crash issues
Resolved 2 player-caused crash issues

This was a crazy week, I didn't get much done when compared to what I had originally planned but still think it managed to be a productive one.

Development Logs
http://uoevolution.com/wiki/index.php/UOE_Development_Logs#Update_18

Beryl
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11 Posts
#1 Re :   Shard Update July 18, 2014
10 years ago  July 18, 2014, 12:05:50 PM

Looks like a lot of work to me! Great job Kane.

Old Milwaukee
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15 Posts
#2 Re :   Shard Update July 18, 2014
10 years ago  July 18, 2014, 12:14:21 PM

wow big update thx alot i only have 1 question,

Socket System: Modified chance for success (Still working on the math)
Socket System: When failed added the functionality to deaden the sockets.

i always had my sockets added by a gm does this mean we will be able to apply them ourself and actually fail/break items or does this refer to failing when adding augments on a socketed item?

thx for your hard work evo staff team!

Kane
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591 Posts
#3 Re :   Shard Update July 18, 2014
10 years ago  July 18, 2014, 12:34:34 PM

Sockets will be turned over to the player economy with a chance to fail.  You will still be able to purchase from staff to place sockets however that will be a costly decision.  Current prices will no longer exist.

Old Milwaukee
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15 Posts
#4 Re :   Shard Update July 18, 2014
10 years ago  July 18, 2014, 12:52:08 PM

very cool thx!

Expo
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294 Posts
#5 Re :   Shard Update July 18, 2014
10 years ago  July 20, 2014, 12:06:16 AM

Excellent updates! I'm excited about emotes!! I'd like to just warn folks, please don't overuse them, else they aren't as special as they should be....

Stealing, Golems and goodness! 'UO has evolved'. Har!