Discussion in   Shard Updates   started     8 years ago   January 25, 2016, 07:22:44 AM   by   Kane

Shard Update January 25, 2016

Kane
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Topic :   Shard Update January 25, 2016
8 years ago  January 25, 2016, 07:22:44 AM

Version 115

Shard Save Updated: In an effort to reduce save times this has been recoded, should reduce IO and offer an improved backup protection.
Add Update: Improved functionality for systems that rely up it.
Base Jewelry Updated: Should now display prices again on vendors.(Display issue was my fault)
Weapon Ability Disarm Updated: Had some useless code that was interfering with desired results.
Runic Fletching Tools Updated: Now required much lower skills to use (Displayed Below)
Runic Sewing Kit Updated:Now required much lower skills to use (Displayed Below)
SeeKills command available to players
BroadcastKills command available to players
Dungeon of Sin Updated
TurnInQuestNPC Updated
Pet Breeding Updated: Success to breed is now based on both breeders Animal Taming, Animal Lore and a bonus from their luck.  The chance to breed is calculated based on the Taming Score needed for the pet modified then by generation of the pet.  This modifier is directly linked to a DNA stat all mobiles have on the shard.
Pet Leveling Updated: Ability Points awarded are based off the DNA score of the pet.


Pine            60
AshWood            70
Mohogany        80
YewWood            90
OakWood            110
Zircote            115
Ebony            120
Bamboo            130
Heartwood        140
Bloodwood        150
Frostwood        160


http://uoevolution.com/wiki/index.php/UOE_Development_Logs_2016#Update_115