Version 115
Shard Save Updated: In an effort to reduce save times this has been recoded, should reduce IO and offer an improved backup protection.
Add Update: Improved functionality for systems that rely up it.
Base Jewelry Updated: Should now display prices again on vendors.(Display issue was my fault)
Weapon Ability Disarm Updated: Had some useless code that was interfering with desired results.
Runic Fletching Tools Updated: Now required much lower skills to use (Displayed Below)
Runic Sewing Kit Updated:Now required much lower skills to use (Displayed Below)
SeeKills command available to players
BroadcastKills command available to players
Dungeon of Sin Updated
TurnInQuestNPC Updated
Pet Breeding Updated: Success to breed is now based on both breeders Animal Taming, Animal Lore and a bonus from their luck. The chance to breed is calculated based on the Taming Score needed for the pet modified then by generation of the pet. This modifier is directly linked to a DNA stat all mobiles have on the shard.
Pet Leveling Updated: Ability Points awarded are based off the DNA score of the pet.
Pine 60
AshWood 70
Mohogany 80
YewWood 90
OakWood 110
Zircote 115
Ebony 120
Bamboo 130
Heartwood 140
Bloodwood 150
Frostwood 160
http://uoevolution.com/wiki/index.php/UOE_Development_Logs_2016#Update_115