So far the system is doing well, just needed a few things here and there. There will be a new command coming after some testing that will allow you to get your target cursor faster with less clicks. Just give me a few days to test it and make sure no issues come up.
Know a few things:
Numbers and Times: When I came up with these numbers they were just educated guesses, I put some thought into them but I am not stuck in stone on them either. We do have some more things coming that will effect these numbers so all I ask is if you just give me a little time to make sure the base is good before we add the next stuff.
Next stuff: At the auction you may of caught a glimpse of the deeds that work with this system, you can also read about them in the previous updates. They will be available as drops when doing tasks, daily rewards and milestones. There is also a consumable coming that will reduce the time delay if you have it going and complete a task.
Spawners: We know some spawners will need to altered, increased, added, new locations.. Some tasks will simply need to be changed in some cases. Keep in mind this is a very short list of tasks at the moment (103) and by sometime in the next month there will be over 1000. We will get there
Thanks, hope everyone is enjoying this because I cannot tell you how much fun it was to code.
Version 219
Peerless Storage Key Updated: Scourge is now displayed and 2nd Taint has been removed
Task Event System Updated: Added a new command that will allow you to target without the gump coming up (In testing, give me a few days to check for issues)
Task Event System Updated: Corrected issue with how the data file was loading.
Task Event System Updated: Functionality behind putting the data back together recocded and now more dynamic. (This was causing a few small behind the scene issues)