Seems a little drama is getting created so I wanted to address it here because more people will read this quickly then anything else. My monthly events are never created to make new players the target for people. So I am turning off all of the puzzle chests in Felucca. There have been quite a few changes this week, make sure you read them because some will effect you at the worst possible moment.
I want everyone to know what I seen... I watched a group of reds target 2 players with New tags as soon as they hit a fel gate. Now if they were vets being hit, sure I will listen to the crying but then do nothing because they are vets and it is fel (It is that simple). Now I wanted to remove all gates into fel except those in towns but Dante said no.. Thank him, because I still want them removed. This shard does nothing if the population decreases, so my view is to always create a world where everyone can play and new players are welcome.. not victims. I will say this, if you are a new player at a champ in fel, and someone kills you then takes your champ... Welcome to Felucca.
Think before you react, because I am sure you would want me to think before I react....
Version 88
Crafting: Tinkering Updated
Crafting: Carpentry Updated
Crafting: Bowcraft/Fletching Updated
Craft Item: Recoded how coloring is handled
[There was an issue with not the currect wood being used.. and coloring, this should be resolved]
XMLSocket: Updated the targetting to handle the checks and control of the process
Socket Hammer (Weapon, Armor, Talisman/Jewelry, Golem) Updated: 2nd layer of checks to ensure process is followed. (Testing)
Public Gate: Gumps now close when you move. (Removed - Needs to be tweaks)
Mobile Update: Found a few instances where DoHarmful was not being called.
BaseAI Updated: Check Control Chance was not being handled in every situation.
Herding Skill Update: When a pet is used to attack a mob, if the mob has herding there is a chance the pet will refuse to attack. There is a 15 second cool down period before you can try again.
GetPet Updated: Now checks for in combat and if busy.
Pet Summoning Ball Updated: Now checks for in combat and if busy.
Hiding Updated: You can no longer hide while under the effects of Mortal Strike
Generate Loot Updated: Provides a little more info on the error message.
BaseCreature Updated: Added AttackerTimer
SkillCheck Updated: Added passive skillcheck.
Personal Teleporters: If you are beyond the 45 second vulnerability timer and less then 25% of your hits these devices will no longer work.
Evo User Manager Updated