Discussion in   Shard Updates   started     10 years ago   August 16, 2014, 10:23:08 AM   by   Kane

Shard Update August 15, 2014

Kane
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Topic :   Shard Update August 15, 2014
10 years ago  August 16, 2014, 10:23:08 AM

Version 24
Animate Dead Spell: DeleteCorpseOnDeath flag set for true
BaseCreature: Expanded the DeleteCorpseOnDeath flag
BaseCreature: ResOwner Property Added.
BaseCreature: Death_StatLossAmount Property Added.
BaseCreature: Death_StatLossChance Property Added.
BaseCreature: DNA_Strength Property Added.
BaseCreature: HealStr Property Added.
BaseCreature: RestoreMax Property Added.
BaseCreature: RestoreCurrent Property Added.
BaseCreature: RestorePurchase Property Added.
Pets: When spending ability points pets cannot go above the Max Hit Points per Control Slot
Pets: When spending ability points the resists now compare against the correct property to prevent exploits.  Players found using exploit pets may not have a nice day.
NPC Info Gump: Now checks for the IsDonation and NeverBreeds flags (Checks are also made on the target as well)
Breeding: Overbreeding (Multiple Accept Gump Exploit), attempting to breed to soon after previous breeding attempts will result in an additional 6 hours to the mating delay.
Restore BaseTonic: Added checks to ensure the RestoreMax + RestorePurchase cap is not exceeded.
Restore Foods: Each pet food checks to ensure the RestoreMax + RestorePurchase cap is not exceeded.
Animal Taming: Enforces the HP per slot check
Animal Taming: Enforces the Max Resist check
Pet Leveling: 1-30 can is from the initial mob, breeding or + Pet Level Deeds , 31-40 can be attained thru breeding or + Pet Level Deeds , 41-50 can be attained from + Pet Level Deeds
DungeonRegionLockDown Region Added
SpellHelper Updated: Added Labyrinth to the TravelCheck
Regions Data Updated
Labyrinth: Overhaul of some of the mobs
Level Up Deeds: Improved checking the target object
BaseCreature: All creatures have a RestoreMax of 50 - 150.
LifeCycle: Changed, no longer will effect if a creature can breed or not.
LifeCycle: Will now add points to the RestoreMax rather then Ability Points.
PetDeath/StatLoss: The chance of stat loss and the amount of stat loss is now tied to the pet's LifeCycle
Evo Dragon AI Updated: Turning issue resolved but want to revisit this because we could do some things better with time.
Donation Pets Updated with new flag
NPC Animal Trainer Updated: Breeding System
Shrink Item Updated: Breeding System
Put Leveling Gump Updated: Breeding System
Pet Info Gump Updated: Breeding System
Loot Bag: Unusual issue with out of bounds.  Improved the error checking by validating the number
Ilshenar Phoenix Added
BaseHouse NullException issue.
Phase Spider Silk Gloves Added
Bracers of the Serpent Added
Shield of the First Sword Added
Imprisoned Ice Hounds Updated
Imprisoned Hell Hounds Updated
Harrower: Protection no longer applies
Harrower: Powerscroll reward recoded

Kane
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#1 Re :   Shard Update August 15, 2014
10 years ago  August 16, 2014, 10:23:30 AM

Breeding System [Phase 1]

First let me state this, anything you have heard or think you know is only a rumor and therefore wrong.  Even as I stated about LifeCycles, that was merely the first attempt at something that would be subject to change and the only reason it was going in was we were fixing other bugs in the same file.  Now, tons of people have been using several different exploits in breeding please do not scream it wasn't me we do not care at this point.  My sole focus is cleaning up the junk and creating a fair usable breeding system.  I do not expect it to be perfect, I am still going through the vast number of possible combinations looking for flaws (and find some) but as I find them I will be updating the system.
 
Breeding System:
The over all method of breeding has not changed much, you take a male and female pet of the same type and stand next to a animal trainer.  Every pet in the game has a limited number of times it can breed, each time it is breed this number will decrease until the pet can no longer be breed.  Each time a pet is breed the babies will increase in generation by 1 up to a maximum of 10. 
 
Qualifiers
 1.  Pets must be raised the max level before they can breed.
 2.  Pets must be a male and female and both must have at least 1 breed left
 3.  Cannot be donation, crafted, evolved pets.
 
LifeCycle
This is nothing more then a counter as the pet goes through different phases of life.  Pets will get some bonus ability points and restore points when younger.  The primary purpose of this is to determine the chance of stat loss upon death and the degree of stat loss inflicted upon the pet.  Pets now are limited in the number of restore potions they can take before they lose effectiveness.


Pet Levels:
Pets may be found in the wild a levels 10-30, all donation pets start at level 30.  If you wish your pet to increase from 31-40 you will either need to breed them or use +1 pet level deeds.  If you wish your pet to increase from increase from 41-50 then you will need to use +1 level deeds.  Your pet may breed at anytime during this process as long as the current level of the pet is the same as the max level of the pet.


Breeding System [Phase 2]
Coming Up
This will deal with the other half of the restore systems, items that can effect the values within the breeding system and method of finding some things in game.

Kane
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#2 Re :   Shard Update August 15, 2014
10 years ago  August 16, 2014, 12:23:50 PM

We found a small issue...Current donation pets were being hit when shouldn't of so we backed off and will do the update Monday morning (fewer people online).

Chunurai
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#3 Re :   Shard Update August 15, 2014
10 years ago  August 16, 2014, 01:47:31 PM

Champ skulls dropping in other than fel getting fixed? or staying as is?

DarkSilence
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#4 Re :   Shard Update August 15, 2014
10 years ago  August 16, 2014, 02:37:35 PM

They made it so that they dropped anywhere a couple updates ago.  So that you could get the White skull from Oaks.

Kane
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#5 Re :   Shard Update August 15, 2014
10 years ago  August 16, 2014, 03:09:09 PM

They get fixed, I already started writing a new way I want them to drop as well.  After watching a few rounds of the harrower this system needs to be changed.

Emperor_Norton
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#6 Re :   Shard Update August 15, 2014
10 years ago  August 22, 2014, 12:09:05 PM

Are donation pets affected by the new pet aging process?  Once a donation pet is 8 weeks old, does it now have diminished stats?


Is it possible to have some data as to how much the aging process damages a pet?  Thanks!

Kane
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591 Posts
#7 Re :   Shard Update August 15, 2014
10 years ago  August 22, 2014, 12:26:07 PM

Donation pets never entire the LifeCycle system, the LifeCycle system only takes effect once a pet is breed.

I have all of the effects of LifeCycle extremely low at the moment but yes once I like what I see I will release more information

DarkSilence
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#8 Re :   Shard Update August 15, 2014
10 years ago  August 22, 2014, 12:26:26 PM

Donation pets are not affected by these changes.