For me, over the next 90 days will be some of the most exciting I have had in a very long time. I have been designing, talking and coding pieces of things for the moment when I would get the shard to the point to push into some very custom systems. We are finally there, first to hit is the Contract System.. this will add new things for players to do and us as staff to add them in game without the need for restarts. I may need to update once or twice this week to fine tune it but I expect this to go smooth and move into the advanced feature set quickly, just to need to verify the foundation is solid first. With your help this will go fast and smooth. Next will come a few new items and yes.. the much asked for taming cloak. Then will come the new crafting system which will start with spellbooks. When all said and done over the next 90 days it will give you a whole new view of UO and Evolution.
Version 140
Contract System Added: The principle is simple. Get a contract from a NPC, do the contract, turn the contract in for a reward. Contracts are broken down into different categories. You can only get 1 contract over a specific period of time for each category and the contract does expire after the time shown on it. You will have a ledger to keep tract of your contracts. This system is in testing this week, we will be asking a few players to help us with this so we can do our best to provide as much fun as possible to Evolution.
Dragon Lord Added: First of a progressive mobile, this will be tested this week so I can see how difficult it is at different states.
Repair Updated: Better handling of the Repair NPC code, players won't fail anymore.
Red Dragon carved items added
Merchant Ledger Added
Dynamic Reward System Added