Discussion in   Shard Updates   started     2 years ago   April 08, 2022, 07:18:38 AM   by   Kane

Shard Update April 08, 2022 [429]

Kane
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Topic :   Shard Update April 08, 2022 [429]
2 years ago  April 08, 2022, 07:18:38 AM

First if things go well this week there will be no update next week and we will get back to once every 2 weeks, my goal will be to have all my new stuff for the May ME completed for that update and so things will just move smoothly between the 2 months.  This is your chance, I am looking for 5 skills for the next month.  [1 Misc, 1 Combat, 1 Crafting and 1 Magic].  I will be putting in a random 5th that I want to see and not selected or maybe there is a clear 2nd favorate in one of those categories.  Feel free  to drop me a DM in discord with your skill list now. 

 

Speaking of RME, there is a discussion between myself and several players (seperately) about this system making old augments obsolete as some have said.  Now I will be honst, in my opinion no it does not.  Your +5 is still the same +5 as it was before this, nothing has changed.  Even though I strongly disagree with this I do see from the player's stand point as well so I wanted to everyone know where I am at with this matter.  First I am going to finish watching this month, as I have said to others I am not going to make any decisions just a few days into the event.  However odds are this is what is going to happen next month....  I am going to create something that will allow you to trade current +5 augments for +5 RME, this something will have a cost to it.  As I have expressed there will be a cost to this conversation since one is not equal to the other, so in my discussions you were either going to pay with a + to the RME or cost as in price.  So far everyone has stated they would prefer cost in price.  Dante covers augments already socketed so I cannot speak to that yet especially given I have always been against resocketting gear.  I am willing to look at what code it will take to work (level up) on RME while socketed.  This will take some research to figure out how and if this can be accomplished.  Now you know everything :)

 

Version 429
Deco Deeds Added: 1 new item from Sayla
Base Vendor Updated:  Logging added
Clear Event Gear Tile Added:  New tile to clear out anything added to the player
Item Bank Tile Updated:  Badges will now be cleared, switch added that is initially false
Gear Key Updated:  Can now view the different body areas when in craft mode
Tool Key Updated:  Added Prospector’s Axe
Reward Chests Updated:  Several of them had missing rewards