Discussion in   Shard Updates   started     10 years ago   June 09, 2014, 11:37:03 AM   by   Kane

Shard Update 6-09-2014

Kane
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Topic :   Shard Update 6-09-2014
10 years ago  June 09, 2014, 11:37:03 AM

Crash Log Fixes: Move Item, Travesty, Monster Contract Gump, Breeding Cancel Menu, Gold Ledger, Loot Bag, Interior Decorator, Chat General, Item Experience Gump

Blessed bags:  When a player dies all of the items in a blessed container will now remain untouched inside that container. (Minos: http://uoevolution.com/forum/index.php?topic=6332.0)

Cleric Spell Casting Delay Changes: Restoration, Banish Evil, Dampen Spirits, Sacred Boon, Smite.

Token Reward:  I did not lower the maximum possible tokens however I did expand the range which will change the mean.

Token Parties:  Based on the number of party members the token reward will diminish. It should be noted that if a token party has all members hunting and bringing in tokens it will still be successful, if however you have members of your party sitting by the bank doing nothing then they will become more like sponges rather then partners.

Dryad Allure: Restricted the creatures it applies.

Trapped Ice/Fire Hounds: A few holes patched up.

Escobar
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#1 Re :   Shard Update 6-09-2014
10 years ago  June 09, 2014, 02:55:04 PM

+1

Genesis
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#2 Re :   Shard Update 6-09-2014
10 years ago  June 09, 2014, 05:27:14 PM

"Crash Log Fixes: Move Item, Travesty, Monster Contract Gump, Breeding Cancel Menu, Gold Ledger, Loot Bag, Interior Decorator, Chat General, Item Experience Gump"  Yes - High Five to Kane!!  Thanks for all of your hard work.  :)

What changed?  Just wondering if something's going to be different when I try and do something (or was this a behind the scenes change - in which case, I don't really need to know LOL).  Also, what's a monster contract?  Where do I find that?
Most of these things you probably didnt even notice, but were issues that ultimately cause a random crash.  Kane spent a day going through the top reoccuring issues and fixed them all!  He also fixed the server comflicts.  Basically, High Five to Kane for reducing the crashes!

Yes - High Five to Kane!!  Thanks for all of your hard work.  :)

Cryptic
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#3 Re :   Shard Update 6-09-2014
10 years ago  June 09, 2014, 05:37:15 PM

He fixed small annoying bugs that needed to be done.

Chunurai
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#4 Re :   Shard Update 6-09-2014
10 years ago  June 09, 2014, 05:54:13 PM

Will Travesty in Citadel ever be reopened?
Yes we will have working versions of the Travesty and other peerless boss triggers asap!

Janissary
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#5 Re :   Shard Update 6-09-2014
10 years ago  June 10, 2014, 05:37:31 PM

can u explain more about trapped hounds. what u changed?

SuC
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#6 Re :   Shard Update 6-09-2014
10 years ago  June 11, 2014, 12:36:23 PM

I think he made hellhounds 2slots