Discussion in   Shard Updates   started     8 years ago   February 23, 2016, 12:01:43 PM   by   Domino

Content Update February 23, 2016

Domino
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Topic :   Content Update February 23, 2016
8 years ago  February 23, 2016, 12:01:43 PM

Added:Designed and activated Thief Quest

I will eventually write up a walk through for the wiki; however for the time being I'd like people to work through it themselves. Keep in mind several NPC's will require multiple items and it was designed so no part could be skipped. You must complete each part to move on to the next part! It is a fel based quest and is a QUEST not an event therefore take into account all felucca rule sets apply (You can be pk'd in fel). I think this is part of the fun of being a thief!

Trivia Token Stone Updated-New Deco Items Added

5 New Stealables for Thief Quest-these are not artifacts but quest items

Just to give you an idea of the rate at which new deeded deco is being added


February- 61 items
January- 80 Items
December-16 items
November- 92 items
October- 88 items

Smilingdeath
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#1 Re :   Content Update February 23, 2016
8 years ago  February 23, 2016, 02:33:53 PM

I like that set of Armor for the quest btw.


Is this going to be a permanent quest for the game?  Or last for a month?

Reside
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#2 Re :   Content Update February 23, 2016
8 years ago  February 23, 2016, 03:30:24 PM

It's a permanent quest... so no real rush!

- Reside

Domino
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#3 Re :   Content Update February 23, 2016
8 years ago  February 23, 2016, 05:36:32 PM

Yup, it's permanent and will take you awhile. Trying to encourage and support different player types

Sturger
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#4 Re :   Content Update February 23, 2016
8 years ago  February 23, 2016, 07:09:49 PM

 This quest makes me excited!!

  All we need now is a NPC run thieves guild...

Smilingdeath
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#5 Re :   Content Update February 23, 2016
8 years ago  February 24, 2016, 12:04:32 AM

It would be cool if they had a Thieve's Guild series of quests in Felucca that you had to join the Guild in order to complete.


Some could be simple things like poison X amount of players with a melee weapon.
Steal X amount of items from players. Could do in combat or out of combat versions.
Steal X amount of deco items (that are only available while in the Thieve's Guild).
Thieve's Guild BODs, requiring specific deco items to be stolen and added to it. Reward includes the materials and recipes to make the special potions and poisons that are not in game ATM.
Thieve's Guild Trophies that give an increased chance to steal or poison an enemy.  Increase damage from Steath attacks or ninjutsu special attacks.

Sturger
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#6 Re :   Content Update February 23, 2016
8 years ago  February 24, 2016, 01:24:19 PM

  Potion of Lock-picking recipe: [+20 skill] (stacks with gear bonuses) [Duration: ({Alchemy Skill Divided by 10} X5 minutes)]

  Potion of stealing recipe : [+20 skill] (stacks with gear bonuses) [Duration: ({Alchemy Skill Divided by 10} X5 minutes)]

  A quest that sends you to an NPC house, warehouse, or dungeon in the world and asks you to snoop containers until you find X amount of items... then report back for a reward.

  A quest that asks you to steal from NPC's (like lord British) and bring an item back... could be a long list of NPC's with the end reward being a chance at a: Thief's Token  {think talisman}, an everlasting Lock-pick, some thief deco, a Thief related title, or something else that's fun.

  All in all, there are so many cities, without any thieves... what a shame.   (laughs)


  If tthieves quests were added, they should be daily quests, with several NPC's... perhaps with a progression chain. Do X amount of quests and now Thief Y will give you tasks; do X amount of quests for Thief Y and now Thief Z will give you jobs to do.

   --Sturger--



   P.S. the title reward would be what I would be after... because you can't lose it!