I would like to suggest that some changes be made to the current vendor gate rules. Right now, the rules state that your vendor shop must have five player vendors aside from your own to be added to the gate. I requested to have my shop added - one that was very well stocked with 12 vendors, including one that was for donation-only items. My request was denied because I did not wish to have other player vendors in my shop. There is currently at least one shop on the gate that does NOT have five player vendors and at the time of my request, there was also a shop on the gate that had NO vendors.
Prior to the big server revert, I had a flower/deco shop that was on the gate without issue. It was an awesome asset to the shard - at the time, my shop was one of the very few places to purchase plants and I got LOTS of business and LOTS of compliments from other players.
Having your shop added to the gate really is imperative on a shard that offers it. A vendor gate removed the need to have a prime piece of real estate for a shop and in doing that, removed any type of market "hub" that is visited frequently (i.e. - Luna City, etc..)
Not every player on Evo is all about PVM and/or PVP. The ability to do so many different things in game is what makes UO so great. Throughout my UO years, I have always enjoyed running my own vendor shop. Having one here on Evo would benefit myself and the shard. Not only are my homes built and decorated nicely (which trust me, DOES help make a good first impression to new comers) but since my return, I have donated about $150/month to build the location I had planned to house my shop and to amass the items I intended to stock on my donation-only vendor. Hubby and I both have good jobs and we have no children, so we have the extra disposable income. Had my shop been successful, I would have continued to donate regularly in order to keep that vendor stocked for the players who are unable or unwilling to shell out the RL cash for those items. Win-Win-Win. I'm happy, other players are happy and shard is happy because it's getting some help with those fees.
I understand the idea behind the five-vendor rule. I don't think you should let every single player throw up a vendor at his house and call it a shop. I definitely realize how overwhelming that would be for staff but I think there has to be another way to strike a balance. Maybe a minimum number of vendors/items rule or something along those lines? It would have taken five minutes for staff to come verify that my shop was legit - my vendors were fully stocked, my shop had over 20 personal dye tubs for other players to use, it also looked nice. I try my best not to page in too often unless I absolutely have too.
I dislike housing other player vendors because you can't always control how well they are maintained. I hate disheveled looking vendors and I can't stand when they are filled with twenty empty containers. Having to enforce rules is a hassle - I have to do that enough at work, I don't want to have to do that in my free time too.
When the big server revert happened, I lost everything - my shop, my many, many donation items, my beloved pets. None of my items were replaced except for my three house plots in Malas. I was told repeatedly to be patient, that staff was overwhelmed. After a few weeks of waiting, I decided that the shard needed time to get re-stabilized and I needed time to get over the loss of my stuff (let's be real - some of us love our pixels lol) so I left. I returned about three months ago and my first request is an echo of times past .... staff would be overwhelmed.
Please reconsider this rule. I really would like to stay here on Evo. I wouldn't have come back if I didn't like the shard. Thank you for taking the time to at least read this if you did!