Discussion in   Suggestions   started     11 years ago   September 17, 2013, 01:34:00 AM   by   Emperor_Norton

Static Vs. Random Resources :Why Random Encourages AFK Macroing

Emperor_Norton
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Topic :   Static Vs. Random Resources :Why Random Encourages AFK Macroing
11 years ago  September 17, 2013, 01:34:00 AM

Just wanted to throw my opinon on this topic, and hope that it isn't look down on too harshly.  Although I do understand the idea behind having random resource nodes, I fear that the excecution is counter productive, and here's why;


With all resources being randomized, it can take hours upon hours to harvest the ore or lumber required for even the small BOD's.  I've been working on a small 20 Plate Legs in Agapite for several days now (mining for no less than one hour a day), with mining crossing the threshold of 160, this is still a daunting task.  Because of the great number of custom ore (that I love), the chances of running into an Agapite vein are even more slim.  So this encourages players to not go through the hours upon hours of mining random locations, and makes AFK mining tempting.  With vast areas to mine, such as the Malas mines, coupled with the quick respawn rate of the nodes (half an hour?), one could strip mine a solid section easily, turn around, rinse, and repeat.


Yeah, I get that random nodes discourge the act of "rune book mining", but is that really so bad?  It seems that the randomization just makes for a higher demand, and that's a good thing, but all the while seems that it would not hinder or prevent AFK resource collecting (and just make doing so more tempting).


Those are just my thoughts on the topic.  If AFK mining had been the reason to institute random resource nodes, I think that making Fel more desireable to mine from would be the cure.  Currently, with the use of Gargoyle Pickaxes and Axes, mining in Fel really has no benefit.  If static resourses were in place, I feel it would help bolster the in game economy, rather than hinder it.  We may even *gasp* begin seeing players become more interested in completing BOD's and start trading deeds. 

Allestaria
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#1 Re :   Static Vs. Random Resources :Why Random Encourages AFK Macroing
11 years ago  September 17, 2013, 08:30:11 AM

Dante has tried several times to set  the nodes static and it has not worked.


As nice as it would be.. Doesn't look like it will happen

Sturger
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#2 Re :   Static Vs. Random Resources :Why Random Encourages AFK Macroing
11 years ago  September 17, 2013, 02:54:22 PM

  There are several ideas that come to mind, on this topic, but rather then bore people with all of them, I'll share a few instead.

  As you mentioned, you are having troubles finding the ore, but have you tried to find the ingots for sale on a player run vendor?

  In your hour of mining each day, do you random mine only, or do you use Pro Tools and Garg Picks for the best chances of finding what you need?

  Randomized mining is doing more then just stopping AFK mining, it's creating economy, that is stable.

  If Dante isn't able to change the randomization of mining nodes, perhaps he and his team are capable of creating a mining quest that allows miners to be given coordinates to a location of a specific ore to mine. This quest could be granted every three hours or less. 

  An even easier fix would be allowing the trade of ores to NPC miners/blacksmith's for a respectable amount of one type of ore.

  Ore/ingots might also be used to BUY more BoD's from a BoD giver. This idea is iffy, because as I have mentioned in a related post, I am unsure why there is a two to six hour wait period on receiving new BoD's.

  Once again thanks for reading.