My post was a suggestion towards variety.
I do understand and appreciate the idea behind Invasions.
However, I feel they need to be reworked as well; along with everything else Kane is making fun and enjoyable. Champion spawns are one thing, and serve a vast purpose; but using the champion spawn as an invasion premise has shown it's ups and downs. Unfortunately, they are one sided.
Invasions should serve there own purpose. Whatever rewards are reasonable should drop off of the creatures we kill, and at random. Having ONE creature at the end, determine who gets the reward is rather lame. At a party, everyone gets a chance to hit the pinata, but when it breaks open, the candy is shared... not given to he/she who broke it open.
I guess in the end, I am really asking for every Large aspect of this community to be considered when creating or changing things in the EVO world.
Example:
Give more pets to Tamers
New Armor and Swords to Dexxers
More spells and Magic Gear to Mages
More ways to get Bods and new decorations to the Crafties
And as always more and more ways to have fun in UO.
But never should these things come to one group at a time.
Other wise, and I say this humbly, you're just catering.
--Sturger--