Hello, I like to do Bard things.
My idea is rather simple. We have many tools/keys that hold certain items with charges.
As a bard I have several instruments to lug around, some for just the basics, and others for specific breads of danger.
Any ways, I would like to suggest a tool/key that allows for the following:
1) Stacking of charges
2) The tool/key should be non-descriminating in that if you add a drum, or a lute, to the key the charges accumulate but the end product is the least costly in stones; like a lute or a tambourine, rather than a bulky drum, or standing harp.
{Side Note} If it is at all possible, and not a hassle, perhaps a choice of instrument could be toggled on or off, when extracting charges from the tool/key.
3) Groupings should consist of: Normal, Exceptional, and any/all of the 'Slayer' variables found on Barding instruments.
{Side Note} I believe that artifact instruments should not be added to the tool/key, and instead should be given a durability instead of charges. Just like a closed helmet can take durability loss during combat; so to would the chosen artifact instrument be susceptible to durability loss.
::Note:: once the artifact is used, it becomes the chosen instrument and may take durability loss; when a non-artifact instrument is used instead, the artifact instrument, which was in use, ceases to take durability loss in combat]
That's all I got. Thanks.
--Sturger--