Discussion in   Suggestions   started     10 years ago   July 25, 2014, 03:33:44 PM   by   Sturger

Adventurer's Boots

Sturger
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Topic :   Adventurer's Boots
10 years ago  July 25, 2014, 03:33:44 PM

  I would like to suggest the following quick fixes/changes:

  ~Add 'Recall Runes' to the 'Adventure's Boots' please.

  ~The reward for the 'Ettin {despise} Quest' is a brown color. This color --plus the fact that earrings, rings, and bracelets are rather small-- is easily missed in a backpack; especially for  new players.
 
  ~Normal everyday dungeon chests, all facets, have normal clothing; rings, bracelets, wands, arrows, and bolts. I'd like this to be looked into, so some things can be changed, in order for the chests to be full of treasure of value.

  ~Also, these same chests are cluttered with scrolls and gems that could be in stacks, rather then scattered all around. One could argue that the fun is picking all of these things out individually; but I would argue that it makes these items less in value. Time is fun/money as they say.


  Thanks for viewing

 
  --Sturger--


Allestaria
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107 Posts
#1 Re :   Adventurer's Boots
10 years ago  July 25, 2014, 04:30:38 PM

  I would like to suggest the following quick fixes/changes:

  ~Add 'Recall Runes' to the 'Adventure's Boots' please.

  ~The reward for the 'Ettin {despise} Quest' is a brown color. This color --plus the fact that earrings, rings, and bracelets are rather small-- is easily missed in a backpack; especially for  new players.
 
  ~Normal everyday dungeon chests, all facets, have normal clothing; rings, bracelets, wands, arrows, and bolts. I'd like this to be looked into, so some things can be changed, in order for the chests to be full of treasure of value.

  ~Also, these same chests are cluttered with scrolls and gems that could be in stacks, rather then scattered all around. One could argue that the fun is picking all of these things out individually; but I would argue that it makes these items less in value. Time is fun/money as they say.


  Thanks for viewing

 
  --Sturger--


The Scribes tomb holds runes... And as staff has mentioned several times.. The keys are returning. It is just going to take time for Kane to make them either crafted or purchased, and fix the bugs that are associated with them!


There are treasure chests in game. No need to look at the other chests as they are just as they should be..


I for one will say a BIG no to changing the way items are in chests. You change that and you will see half the monsters spawn when you do T-maps.  No thank you. The gold is already bad enough from them as it is.
Besides its not like its hard to pull the gems out.. Use razor and or assist to solve that problem :)

Sturger
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730 Posts
#2 Re :   Adventurer's Boots
10 years ago  July 26, 2014, 12:46:42 PM

 @ Allestaria

Quote
  ~Normal everyday dungeon chests, all facets, have normal clothing; rings, bracelets, wands, arrows, and bolts. I'd like this to be looked into, so some things can be changed, in order for the chests to be full of treasure of value. 'Said by Sturger' --quoted by Allestaria with the following--

...

Quote
There are treasure chests in game. No need to look at the other chests as they are just as they should be. 'Said by Allestaria'

  Please help me understand what you are talking about here?

As they should be, full of wands?

Full of rings, bracelets, and clothing that has no magical value; or much value at all. 12-35gp?

 I am trying to point out to Kane/Staff that the normal chests in Tram/Fel-- all dungeons, for that matter, which have pickable chests-- are full of junk.

  In closing, because I do not wish to argue a point, that should be obvious, any more then it has to be argued/explained; I will say the following:

  If everyone, including myself, can complain about the low end rewards given out from BoD's-- which just got upgraded in a recent patch-- then the loot in any pickable chest should be of value, instead of the useless junk that it is.

  --Sturger--


P.S. I do understand that level 1 dungeon chests have clothing and junk jewelry as rewards, and I'd be okay with that. However I think that there are ways in which that junk can be turned into additinal fun. The Virtue Honesty for instance would be a good starting point; in that I could return 'Gandalf's the Greys' favorite cloak to him, and receive points in honesty.


 


 

Allestaria
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107 Posts
#3 Re :   Adventurer's Boots
10 years ago  July 26, 2014, 09:14:43 PM

@ Allestaria

Quote
  ~Normal everyday dungeon chests, all facets, have normal clothing; rings, bracelets, wands, arrows, and bolts. I'd like this to be looked into, so some things can be changed, in order for the chests to be full of treasure of value. 'Said by Sturger' --quoted by Allestaria with the following--

...

Quote
There are treasure chests in game. No need to look at the other chests as they are just as they should be. 'Said by Allestaria'

  Please help me understand what you are talking about here?

As they should be, full of wands?

Full of rings, bracelets, and clothing that has no magical value; or much value at all. 12-35gp?

 I am trying to point out to Kane/Staff that the normal chests in Tram/Fel-- all dungeons, for that matter, which have pickable chests-- are full of junk.

  In closing, because I do not wish to argue a point, that should be obvious, any more then it has to be argued/explained; I will say the following:

  If everyone, including myself, can complain about the low end rewards given out from BoD's-- which just got upgraded in a recent patch-- then the loot in any pickable chest should be of value, instead of the useless junk that it is.

  --Sturger--


P.S. I do understand that level 1 dungeon chests have clothing and junk jewelry as rewards, and I'd be okay with that. However I think that there are ways in which that junk can be turned into additinal fun. The Virtue Honesty for instance would be a good starting point; in that I could return 'Gandalf's the Greys' favorite cloak to him, and receive points in honesty.


 


 


Your junk chests that you are concerned about was addressed when they added Treasure chests..


And they are rare as they should be and only found in fel. 


The junk needs to stay junk as it is ment to be. Those chests were used to raise lock picking not supply a way to earn crazy amounts of gold...


All fun loots you are seeking are in Treasure Chests in Fel....

Minos
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#4 Re :   Adventurer's Boots
10 years ago  July 26, 2014, 10:32:10 PM

I'll throw in another point related to Sturger's suggestion. If anything is to be done to improve the contents of the standard dungeon treasure chests, their respawn time would need to be increased significantly because of how many exist.

Sturger
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730 Posts
#5 Re :   Adventurer's Boots
10 years ago  July 29, 2014, 07:04:13 PM

  The point is still being missed here.

  I still wish to stress, that 'Standard Treasure Chests' are lacking.

  Please be aware, I have played UO since it became open to the public in 1997. I understand the values these chests have. Back then 150-350 gold, times as many chests as you could find, was a lot of wealth. On EVO server that is not even enough for a new player to enjoy.

  I am not asking for a gold hike here, though I am not against one either; I am asking for the items that have no value, to a veteran player, to be given a purpose at least. Some of the items found in standard chests can serve as decoration, which is fine, but I open a lot of standard chests and have gathered all the decoration I needed in a few days. I enjoy Dungeon Chest Hunting, and suggesting I go to Felucca is fine, but it's not going to change my opinion.
   
The Standard chests there are just as bad as the ones in Tram. The high end Treasure chests are nice but few and far in-between.

  The fun I had before free shards, opening up 'Standard Dungeon Chests,' is lacking here. This is so on a shard that is all about Evolving, a shard I love more then any other I have played on. I am not complaining to staff, I am only suggesting to them a direction they might take when they are looking for something new to breath life back into.
 
 @ Allestaria

  -FYI-  Unless it was changed yesterday, you can find the 'Rare' chests in Tram dungeons.

   " "      I am asking the staff to remove the junk; and add something of value.
             [NOT 10k checks; something like 5 more black pearl]

   " "      I have 100 lockpicking, had 115 before the recent revert, and never once used
             'Standard Dungeon Chests' to raise my skill. [Didn't use skill ball either]
             [unless you're talking about raising lock-picking on OSI?]

   " "     Junk: [definition] --- anything that is regarded as worthless, meaningless, or 
           contemptible; trash.  [why would this be found in a 'Treasure Chest?"

  --Sturger--


  P.S. I agree with Minos, in that if the loot table is raised the treasure chest spawn timers should also be raised.

  P.S.S. On another server, that I enjoyed for awhile, there was a small chance of finding a low end, 4-16 charge, Gargoyle item [Gargoyle: axe, pickaxe, or knife] in the 'Standard  Dungeon Chests'. I only mention it, because it gave a good reason to pick any locked chest you came upon; even the wooden crates had them.  8)

Jade
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#6 Re :   Adventurer's Boots
9 years ago  January 06, 2015, 01:41:05 AM

I love this idea in the simple fact that I love treasure hunting! I really enjoy coming up on a chest in a dungeon and unlocking/untrapping it to loot what could possibly be something sweet! Right now, I look forward to the wands (Heal, GH, and Lightning) and the reagents. Money amount is negligible and I never really notice anything from that aspect of chest hunting. I wouldn't mind getting a % change on luck for a better item (maybe runes, hue room deeds, CBD's, something of serious value). We could even maybe create a new graphic for these 'special' chests so when we come across em it's all beams of light and such.


hewo im jade im a very sweet caring person and i hope to be friends with u soon bai bai :3

Volundr
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#7 Re :   Adventurer's Boots
9 years ago  January 06, 2015, 05:49:16 AM

I hadn't given this much thought, but my first instinct is that the traps should  be improved upon if any changes are made to the chests. Currently I just tank the "whatever comes out" and regen back up. We need a bigger boom. Or maybe a small possibility to spawn something nasty that can reveal players. Of course, thats only if the trap is not removed.

Tiea
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#8 Re :   Adventurer's Boots
9 years ago  January 06, 2015, 10:32:49 AM

Sturger, the 50 or so chests that are laying around dungeons that no one ever opens due to content inside is a bit nerve racking. I know how ya feel, perhaps increase regs found inside or maybe increase the 26 gold in them or perhaps take everything out and sell it to NPC's in town and actually use the items found in chests as originally intended?  :)

Sturger
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730 Posts
#9 Re :   Adventurer's Boots
9 years ago  January 10, 2015, 11:50:05 AM

  It is good that this thread is being reviewed again.

  It is the little things that makes something special. In the case of UO-EVO it is all the old, OSI, content coupled with the large, and small, (little) custom changes/additions that have been made for the player community over the years. But most importantly it is the people who play here. Each one of us adds something custom to the realm that you just can't find any were else, and don't any of you forget that.

  Each of these little things lends itself to the whole, and if the little things are left behind, even forgotten... then the fun fades; and so does UO-EVO. Sure, not changing the standard 'Treasure Chest' dungeon loot isn't going to bring the free shard crashing down.

  But I ask you, humbly, if Kane is going to spend his free time-- willingly-- fixing bugs and adding new content. Than is it feasible to suggest he spend some of that time, hashing out the full potential of things already built in and ready to go?  Give the fence a new coat of paint, so to speak, and you just raised the value of your house... or am I wrong. The same can be said about content, only it is not just the value of that content being raised; it is the player base of the whole that is being raised, as well.

{System message: 40 niche players have arrived, and all of them want to donate... what do you do..?}  ;D

   Just for reference, before I sign off, I'm not asking for million dollar checks in these treasure chests. I'm simply asking that there be a reasonable function involved with the loot found inside them.

  Examples:

   Gold = Always feasible and the more the better-- but I'd always settle for reasonable amounts.
  Gems = Same as above-- However, if there are 4 rubies/ recall scrolls in a chest have them stack please. (this is done for reagents so whats the problem)  ???
  Scrolls and Reagents = Scrolls need work... but Reagents are fine, but a boost in numbers would be great.
  Genaric Jewelry, Bolts & Arrows, Random Clothing = Useless to a Week old Vet as gear. Solution would be increased gold value, if not some tie to a quest giver-- daily perhaps-- find and return X Item to Timmy.
  Wands!  :o Lets not talk about wands; though I say that with the hopes that something fun is added that includes wands, someday. (besides the standard yard wand that everyone wants)  8)


   --Sturger--


Tiea
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#10 Re :   Adventurer's Boots
9 years ago  January 11, 2015, 04:31:32 AM

Quote
But I ask you, humbly, if Kane is going to spend his free time--
Quote
Kane has free time? How dare he!!!! Dante...tighten that leash, Kane gets NO free time!

Sturger
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#11 Re :   Adventurer's Boots
9 years ago  January 15, 2015, 10:50:42 AM

Laughs... poor Kane.