Discussion in   Report Bug   started     9 years ago   October 05, 2015, 07:36:02 PM   by   warwick

Help menu funktion

warwick
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9 Posts
Topic :   Help menu funktion
9 years ago  October 05, 2015, 07:36:02 PM

I have a few times noticed, that while i have paged a GM, and later on need ress, yes i die alot so that do happen, however, doing so and clicking up the help to go to the ress, a faceplace asking you wheather you want to remain in the que or not, and you click yes ofcourse, so you can get the ress option up, but noooo!, so click help again, and the same happen all over.

So there in is the problem, you cant stand in a cue waiting for a anwser from GM and ress during the time.

Sturger
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730 Posts
#1 Re :   Help menu funktion
9 years ago  October 08, 2015, 04:23:59 PM

  I just want to make sure you are not paging a GM to res you.


  If you are, then the built in 'help to res option' is something different then what you are trying to do.

   
  The way I know how to res myself (once every thirty minutes) for free is: Help >  (click) Ressurect > (click) Ressurect Character.

  This feature also requires you, or your pet, to be dead.

  I hope that helps.

 As for you being in a Q to speak/interact with a GM... this should not be happening... unless you have sent in a help request to a GM in order for the gm to res you.  I'm sure the GM's can res you, but you should try the option mentioned above; as I am sure the GM's have better things to do then res us all day.  8)



   --Sturger--


  P.S. If something else, altogether, is happening when you try to res, using the help feature, make sure to page a GM in game and let them know what is happening.

Zoltan
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63 Posts
#2 Re :   Help menu funktion
9 years ago  October 09, 2015, 12:33:22 AM

I think he is using the res function correctly, I have noticed what he is talking about before. If you already have  page in to the GM's(for questions other than a res obviously) you can not access the help menu at all until that help request is either cancelled or answered by the GM. Not necessarily a bug, pretty sure OSI intentionally coded it this way to keep people from submitting multiple tickets.