If someone has attacked a monster or player, or even been attacked by a monster or player within the past 3-5minutes (Have not tested exact timer but it is a long time!), then they will be unable to accept or challenge anyone to a duel during that time. When having duel events, or dueling for fun this becomes a highly annoying issue.
- If some of the fellow "duelers" are guilded then they will be flagged for combat every-time they fight.
- If they accidentally attack a training elemental.. Random bird... etc. (Wither macro while typing) 3-5minute timer ensues.
While it is important to keep somewhat of a timer on this.. (To prevent people from using the duel command as an exploit.) The current timer is far too long. Waiting for 3-5+minutes for a duel can become very boring and quickly & frequently kills the incentive to duel. I would suggest a 15 second timer on this rather than 3-5minutes +. (30 seconds maximim)