Discussion in   Help!   started     7 years ago   December 23, 2016, 09:12:18 AM   by   Dewey

Self repair?

Dewey
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Topic :   Self repair?
7 years ago  December 23, 2016, 09:12:18 AM

Using a Pharoah's(is this an intentional misspelling?) Staff which has gets the Self repair 3 modifier when I wear the full set of the armor. I cannot get the staff to repair. I have tried just sitting and waiting and nothing happens and i went to go hit training elementals. I lost another 3 durability rather fast but got 0 repair. Any idea?


http://imgur.com/a/Y8FTD

Emperor_Norton
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#1 Re :   Self repair?
7 years ago  December 23, 2016, 11:44:53 AM

It's funny you bring this up, I had brought up this exact problem in a page to staff.  The 3 Self Repair when the full set is present is not enough to reliably "Self Repair".  I had tried the same thing, whacking a training elemental for a little while.  The item had gained a little durability, but then dropped again, ultimately it had lost 10 durability in my attempt to "repair" it.

I tried to have 2 more Self Repair applied to the weapon, but the answer from staff is that it was not possible, as self repair deeds will not work on items with a set self repair stat.  The suggestion given from staff was to add full repair to the item when it is near breaking for 50 ED. 

I hope this helps.

P.S. Sparlling iz harde.

Dewey
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#2 Re :   Self repair?
7 years ago  December 23, 2016, 03:46:31 PM

thank you for the response. I will have to look into another weapon then because i cant afford 5 mill every time i need a repair

Sturger
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#3 Re :   Self repair?
7 years ago  December 23, 2016, 03:56:02 PM

  Norton and I did find out that the scepter can be repaired via blacksmithing.


   On another note, you can apply powder of fortification to increase the items durability, if it runs down.


   Hope this helps.



     --Sturger--

Morsax
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#4 Re :   Self repair?
7 years ago  December 28, 2016, 10:12:19 AM

I did a little experiment on my own to really and see if the repairing doesnt work.

I removed everything and equipped the set. I tested it in beginner dungeon, then went to dragons, orc fort and finally battled undead. There was a rumour that some weapon only repairs when you kill undead. Anyway the durability dropped and nothing else happened. I finally went to test on ettins, gathered a bunch over me and waited. My masks durability raised by 1 point! But it still doesnt work as it is supposed to work. The set doesnt repair itself. But reapiring it with legendary repair deeds seems to work.

Still it should be taken into que to be fixed.

Emperor_Norton
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#5 Re :   Self repair?
7 years ago  December 28, 2016, 01:06:26 PM

It's not that the set doesn't "work", it's that the set has self repair of 3, that value is just not enough to reliably repair the item.

I choose to save gold and conserve deeds, and only go to self repair 4 on items I am placing deeds on.  Self repair 4, although slow, is adequate to keep your items from reducing in durability to be low enough to worry about breaking.  Antiquity is a fine example of this, I've been wearing the same Antiquity for YEARS, sure the durability has dropped into the low 200's at times, but it always climbs back up.

How self repair works (I think):  In every instance the items looses durability and becomes damaged, it has a CHANCE to gain "x" amount of durability.  When testing with my own set of Pharaoh's gear, I was able to (with beating on training elementals) to bring my scepter from 219 durability, to a peak of 226.  It then steadily decreased to 210, with a few gains here and there. 

Another interesting thought (that I am not willing to try due to the increased cost of Augment removal) is to use a Wol Crystal, that adds 2-5 self repair, since self repair deeds will not affix themselves to the Pharoah's gear, maybe the Crystals will? 


For self repair, three shalt thou not count, neither count thou two, excepting that thou then proceed to four. Five is right out as it is wasteful. Once the number four, being the fourth number, be reached, then thou thy Armor is sufficient to lob towards thy foe, who, being durable in My sight, shall survive it.

Sturger
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#6 Re :   Self repair?
7 years ago  December 28, 2016, 01:44:11 PM

 This is what I found on Durability and Self Repair.


  It is OSI brand, but its a good start. Only Kane, or Dante, can let us know if they have changed any of these factors.


==Understanding Durability==

  An items durability is comprised of two parts: the current durability, and the maximum durability, both of which are values in the range of 0-255.

    The Current Durability on an item is decreased through hitting monsters, animals, or other players, as in the case of weapons...

        Or through being hit by monsters, animals, or other players, as in the case of armor and shields.
 

==Self Repair==

    When an item takes damage, the Self Repair property adds durability equal to its intensity (so SR 1 would add one point, SR 5 would add 5 points.)

    It then sets a timer, and Self Repair doesn't go off again on that item for 60 seconds, even if the item gets damaged again.  (Note) the example doesn't specifically say its always 60 seconds, it merely states the number given above as an example.


 The green text above is probably what is tripping up most people. Now, with that explanation, you might understand why you are having a hard time gaining points back. Fight critters, that can only deal one damage to your equipment, in short burst, would be my suggestion. Its ether that or use a repair deed, and fortifying powder to compensate.


  --Sturger, of Skara Brea, reporter at large, EVO-Herald--

Smilingdeath
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#7 Re :   Self repair?
7 years ago  January 03, 2017, 12:52:26 AM

Strip naked, equip just the item you want repaired.  Go stand around the sheep and make them mad.


Also equip a ring or bracelet that gives health regen, in case you have to go AFK for some reason. (Also equip the health regen ring and bracelet if training naked on a training elemental, just in case).

Domino
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#8 Re :   Self repair?
7 years ago  January 22, 2017, 06:46:56 AM

We will REMOVE the "set property" self repair so you can add self repair deeds

Emperor_Norton
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#9 Re :   Self repair?
7 years ago  January 23, 2017, 06:06:13 PM

Thank you Domino, that restriction seemed a little strange.  I certainly appreciate this change.

Domino
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#10 Re :   Self repair?
7 years ago  January 24, 2017, 04:53:22 PM

It wasn't ours, but was part of the code. Keep in mind...self repair on items only works when you get hit...so SR on for example Pharoah sandals will not work