Total Damage Bonus (Percentage )Tactics Damage Bonus + Anatomy Damage Bonus + Lumberjacking Damage Bonus + Strength Damage Bonus + SUM(Damage Increase Items) Final Damage = Base Damage + (Base Damage * Final Damage Bonus)The Final Damage value drops any fractions at this step.ExampleAssume the following statisticsTactics: 120.0Anatomy: 120.0Lumberjack:0.0Strength: 125Damage Increase (Items): 100% Tactics Damage Bonus = (120 / 1.6) + 6.25 = 81.25% Anatomy Damage Bonus = (120 / 2) + 5 = 65% Lumberjacking Damage Bonus = 0/5 = 0 Strength Damage Bonus = (125 * 0.3) + 5 = 42.5% Damage Increase from Items = 100% Total Damage Bonus = 81.25 + 65 + 0 + 42.5 + 100 = 288.75%
Now, final damage using a weapon with a base damage of 5 - 10 can be calculated as follows:Min Final Base Damage = 5 + (5 * 2.8875) = 19Max Final Base Damage = 10 + (10 * 2.8875) = 38 This means the base damage range for these specified values is 19 - 38.